Bowser Jr. (SSB4)/Up smash: Difference between revisions
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{{ArticleIcons|ssb4=y}} | {{ArticleIcons|ssb4=y}} | ||
[[File:BowserJrUpSmash.gif|thumb|270px|Hitbox visualization showing Bowser Jr.'s up smash.]] | |||
==Overview== | ==Overview== | ||
Bowser Jr. does a handstand, then hits the opponent multiple by rapidly spinning the propeller on the [[Junior Clown Car]]. The attack deals 13% when uncharged and 18.174% when fully charged, launching the opponent vertically. Only the last hit knocks the opponent away but the low base [[knockback]] and knockback scaling requires the opponent to be at a very high percentage of [[damage]] to be [[KO|KO'd]]. | |||
{{ | ==Update History== | ||
{{ | '''{{gameIcon|ssb4}} [[1.1.4]]''' | ||
*{{buff|Ending lag decreased|63 frames|57}} | |||
==Hitboxes== | |||
{{SSB4HitboxTableHeader}} | |||
! {{rollover|Rehit rate|If not 0, hits again every X frames|y}} | |||
{{HitboxTableTitle|Hit 1|42}} | |||
{{SSB4HitboxTableRow | |||
|id=0 | |||
|part=1 | |||
|damage={{ChargedSmashDmgSSB4|1}} | |||
|angle=97 | |||
|bk=0 | |||
|ks=100 | |||
|fkv=0 | |||
|r=4.5 | |||
|bn=0 | |||
|xpos=0.0 | |||
|ypos=10.0 | |||
|zpos=-5.0 to 5.0 | |||
|type=Weapon | |||
|effect=Slash | |||
|trip=0 | |||
|sfx=Slash | |||
|slvl=S | |||
|a=f | |||
}} | |||
|0 | |||
{{HitboxTableTitle|Multihits|42}} | |||
{{SSB4HitboxTableRow | |||
|id=0 | |||
|part=0 | |||
|damage={{ChargedSmashDmgSSB4|1.3}} | |||
|angle=110 | |||
|bk=0 | |||
|ks=100 | |||
|fkv=12 | |||
|r=2.5 | |||
|bn=0 | |||
|xpos=0.0 | |||
|ypos=17.0 to 15.0 | |||
|zpos=-4.0 to 7.0 | |||
|type=Weapon | |||
|effect=Slash | |||
|trip=0 | |||
|sfx=Slash | |||
|slvl=S | |||
|g=f | |||
}} | |||
|4 | |||
{{SSB4HitboxTableRow | |||
|id=1 | |||
|part=0 | |||
|damage={{ChargedSmashDmgSSB4|1.3}} | |||
|angle=190 | |||
|bk=0 | |||
|ks=100 | |||
|fkv=17 | |||
|r=2.5 | |||
|bn=0 | |||
|xpos=0.0 | |||
|ypos=20.0 to 18.0 | |||
|zpos=-4.0 to 7.0 | |||
|type=Weapon | |||
|effect=Slash | |||
|trip=0 | |||
|sfx=Slash | |||
|slvl=S | |||
|g=f | |||
}} | |||
|4 | |||
{{SSB4HitboxTableRow | |||
|id=2 | |||
|part=0 | |||
|damage={{ChargedSmashDmgSSB4|1.3}} | |||
|angle=140 | |||
|bk=0 | |||
|ks=100 | |||
|fkv=50 | |||
|r=4.0 | |||
|bn=0 | |||
|xpos=0.0 | |||
|ypos=17.0 to 15.0 | |||
|zpos=-4.0 to 7.0 | |||
|type=Weapon | |||
|effect=Slash | |||
|trip=0 | |||
|sfx=Slash | |||
|slvl=S | |||
|a=f | |||
}} | |||
|4 | |||
{{HitboxTableTitle|Penultimate hit|42}} | |||
{{SSB4HitboxTableRow | |||
|id=0 | |||
|part=1 | |||
|damage={{ChargedSmashDmgSSB4|1}} | |||
|angle=120 | |||
|bk=0 | |||
|ks=100 | |||
|fkv=35 | |||
|r=4.6 | |||
|bn=0 | |||
|xpos=0.0 | |||
|ypos=19.0 to 17.0 | |||
|zpos=-4.0 to 7.0 | |||
|type=Weapon | |||
|effect=Slash | |||
|trip=0 | |||
|sfx=Slash | |||
|slvl=L | |||
}} | |||
|4 | |||
{{SSB4HitboxTableRow | |||
|id=1 | |||
|part=0 | |||
|damage={{ChargedSmashDmgSSB4|1.3}} | |||
|angle=190 | |||
|bk=0 | |||
|ks=100 | |||
|fkv=17 | |||
|r=2.5 | |||
|bn=0 | |||
|xpos=0.0 | |||
|ypos=20.0 to 18.0 | |||
|zpos=-4.0 to 7.0 | |||
|type=Weapon | |||
|effect=Slash | |||
|trip=0 | |||
|sfx=Slash | |||
|slvl=S | |||
|g=f | |||
}} | |||
|4 | |||
{{SSB4HitboxTableRow | |||
|id=2 | |||
|part=0 | |||
|damage={{ChargedSmashDmgSSB4|1.3}} | |||
|angle=140 | |||
|bk=0 | |||
|ks=100 | |||
|fkv=50 | |||
|r=4.0 | |||
|bn=0 | |||
|xpos=0.0 | |||
|ypos=17.0 to 15.0 | |||
|zpos=-4.0 to 7.0 | |||
|type=Weapon | |||
|effect=Slash | |||
|trip=0 | |||
|sfx=Slash | |||
|slvl=S | |||
|a=f | |||
}} | |||
|4 | |||
{{HitboxTableTitle|final hit|42}} | |||
{{SSB4HitboxTableRow | |||
|id=0 | |||
|part=0 | |||
|damage={{ChargedSmashDmgSSB4|6}} | |||
|angle=85 | |||
|bk=32 | |||
|ks=175 | |||
|fkv=0 | |||
|r=6.0 | |||
|bn=0 | |||
|xpos=0.0 | |||
|ypos=23.0 to 21.0 | |||
|zpos=-4.0 to 5.0 | |||
|type=Weapon | |||
|effect=Slash | |||
|ff=3.0 | |||
|trip=0 | |||
|sfx=Slash | |||
|slvl=L | |||
}} | |||
|0 | |||
|} | |||
==Timing== | |||
{|class="wikitable" | |||
|- | |||
!Charges between | |||
|4-5 | |||
|- | |||
!Hit 1 | |||
|7-9 | |||
|- | |||
!Hits 2-5 | |||
|10-24 | |||
|- | |||
!Hit 6 | |||
|25 | |||
|- | |||
!Hit 7 | |||
|30-31 | |||
|- | |||
!Interruptible | |||
|57 | |||
|- | |||
!Animation length | |||
|65 | |||
|} | |||
{{FrameStripStart}} | |||
{{FrameStrip|t=Lag|c=4|e=LagChargeS}}{{FrameStrip|t=Lag|c=2|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=3|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=15|s=HitboxChangeE|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=1|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=4}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=25}}{{FrameStrip|t=Interruptible|c=9}} | |||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|charge=y|hitbox=y|hitboxchange=y|interruptible=y}} | |||
{{MvSubNavBowserJr|g=SSB4}} | {{MvSubNavBowserJr|g=SSB4}} |
Latest revision as of 08:58, September 2, 2022
Overview[edit]
Bowser Jr. does a handstand, then hits the opponent multiple by rapidly spinning the propeller on the Junior Clown Car. The attack deals 13% when uncharged and 18.174% when fully charged, launching the opponent vertically. Only the last hit knocks the opponent away but the low base knockback and knockback scaling requires the opponent to be at a very high percentage of damage to be KO'd.
Update History[edit]
- Ending lag decreased: 63 frames → 57
Hitboxes[edit]
Timing[edit]
Charges between | 4-5 |
---|---|
Hit 1 | 7-9 |
Hits 2-5 | 10-24 |
Hit 6 | 25 |
Hit 7 | 30-31 |
Interruptible | 57 |
Animation length | 65 |
Lag time |
Charge interval |
Hitbox |
Hitbox change |
Interruptible |
|