Bowser Jr. (SSB4)/Down special/Default

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This article is about the hitbox visualization in Super Smash Bros. 4. For the move itself, see Mechakoopa.
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The editor who added this tag suggests: Missing hitbox visualization of the explosion.
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Hitbox visualization showing Bowser Jr.'s Mechakoopa.

Overview[edit]

Upon activating his down special, Bowser Jr. will open a hatch from his Junior Clown Car, spawning a Mechakoopa. The Mechakoopa travels the entire distance of Final Destination, and will turn around upon coming to the end of the stage. If it does not hit anybody or is not picked up, it will begin to flash red, indicating it is about to explode. The explosion causes about 5-6% damage with low knockback. If it hits an enemy, it will do a short hop, bringing the character with it and causing 3-4% damage, and then explode, causing the same amount of damage as above with slightly higher knockback. If picked up and thrown, it will explode on contact with a solid surface, but if it hits an enemy, it will function as if it had walked into an enemy. Bowser Jr. cannot spawn two Mechakoopas on the stage at the same time.

Hitboxes[edit]

ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Hit bits Blockable Reflectable Absorbable Piercing Heedless No GFX Flinchless Stretch
Walking
0 0 0 2% 0 AngleIcon85.png Forwards 0 100 68 2.7 0 1.5 3 0.0 1.0x 1.0x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png Weapon (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick SpecialsIndirect.png 63 HitboxTableIcon(Blockable).png HitboxTableIcon(Reflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
Explosion
0 0 0 7% 0 AngleIcon50.png Forwards 70 70 0 10 0 0.0 3 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Explosive (type) Flame (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Explosion SpecialsIndirect.png 63 HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png

Timing[edit]

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Hitboxes ?
Animation length ?