Bowser (SSB4)/Back throw: Difference between revisions
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==Timing== | ==Timing== | ||
The speed of this throw depends on the opponent's [[weight]]. | The speed of this throw depends on the opponent's [[weight]]. | ||
{|class="wikitable" | |||
!Invincible | |||
|1-8 | |||
|- | |||
!Throw | |||
|19 | |||
|- | |||
!Animation length | |||
|38 | |||
|} | |||
{{FrameStripStart}} | {{FrameStripStart}} |
Revision as of 23:41, May 30, 2017
Overview
Bowser throws the opponent behind himself in a sideways motion. It is a relatively strong throw, dealing 12% damage with enough knockback scaling to KO near the edge of Final Destination at around 135%, while also possessing high enough base knockback to force opponents offstage at any percentage. It has the exact same properties as his forward throw, though with the difference that it releases the opponent notably faster; this essentially makes Bowser's back throw tie with it as his strongest throw, and gives him two KO throws to work with, enabling him to reliably KO grabbed opponents at high percentages regardless of his position on the stage.
Hitboxes
Hitbox type | Damage | Angle | Base knockback | Knockback scaling | Fixed knockback value | Weight dependent |
---|---|---|---|---|---|---|
Throw | 12% | 45° | 60 | 66 | 0 | Yes |
Timing
The speed of this throw depends on the opponent's weight.
Invincible | 1-8 |
---|---|
Throw | 19 |
Animation length | 38 |
Baseline | ||||||||||||||||||||||||||||||||||||||
Lag time |
Vulnerable |
Invincible |
Throw point |
|