Push
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- For the reverse effect, see Vacuum.
Push is a common side effect in Brawl of many attacks such as Water Gun that causes characters, as well as certain items, to be gently pushed away from the source of pushing. Most kinds of Push work on both airborne and standing opponents. Characters hanging from edges are not affected by this. It is usually much more difficult to fight Push than vacuum.
From a physics standpoint, Push is simply knockback without flinching or hitstun.
Sources of Push
Fighters:
- F.L.U.D.D.
- Water Gun when charged up.
- Ness's PSI Magnet, upon ending the move.
- Link's Gale Boomerang at the edge of its range.
- Toon Link's Down aerial, when it pierces into the ground.
- Jigglypuff's Puff Up
- Sheik's Vanish upon reappearing.
- Pit's Wings of Icarus just as the move is initiated.
- The firefighters on either side of Mr. Game & Watch's Fire, while he is being launched into the air.
Pokemon:
Others:
*Isaac's attack, "Move", Pit's Wings of Icarus, Mr. Game and Watch's Fire and Up aerial actually had set knockback, not Push.
Items Affected by Push
- All Containers including Sandbag
- All Explosive items except Motion-Sensor Bombs
- Unira
- Soccer Ball
- Metal Box
- Deku Nut
- Freezie
- Green Shell
- R.O.B's Gyro
- Lakitu (FLUDD doesn't affect him, but Spitball Sparky and Gale Boomerang do)