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The Great Maze

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The Great Maze
A map of The Great Maze, showing where the Subspacial Smashers and Bosses are.
File:SmashBrosSymbol.png
Universe Super Smash Bros.
Appears in SSBB
Availability Subspace Emissary

The Great Maze is the thirty first and final level of Super Smash Bros. Brawl's Subspace Emissary. After many sections of the World of Trophies are sent to Subspace, Tabuu creates a large maze comprised of sections from each of the previously visited levels in the game. To complete this, the player must win a number of battles, against Subspacial clones of all the characters in the game (excluding Toon Link, Wolf, Sonic and Jigglypuff), and against all of the bosses (except for Master Hand and Crazy Hand).

File:SSEDoor.jpg
The door leading to the final battle against Tabuu.
The door when opened. Tabuu's wings can be seen inside.

There is no specific order in which the player must beat all the enemies, and it is possible to play as any character that has been rescued so far. Save Points and Warp points are dispersed throughout the maze. These two types of checkpoints are indicated by the Smash Bros. emblem mounted on a trophy stand and look like a forest clearing with a Subspace rip in the fabric of the sky. Save Points restore the player's stock to 4 and damage to 0%, as well as letting the player re-select characters or fiddle with stickers. Warp Points are identical but also allow teleportation between other visited Warp Points, as well as serving as both entry and exit points to and from the maze itself.

Pausing at any time displays a map of all visited rooms, as well as the player's current position inside a room and where doors and room-to-room links are. Once enough rooms have been visited to form a loop with the starting point, the map will also display all the locations of unbeaten characters and bosses in the form of a monster head.

Once all battles are completed, a large purple door becomes accessible in the center of the maze, which leads to Tabuu's Residence. On winning this final battle, the Great Maze is spread apart and all the levels and locations of the World of Trophies are returned to their normal state. The Isle of the Ancients, however, is not restored: the great number of Subspace Bombs going off in one place has taken it beyond repair. Afterwards, the Great Maze remains on the world map so that the player can re-enter it for completion later, and the stages on the Isle of the Ancients are still playable.

Stage recreations

Stage recreated Portion of stage Song used
Midair Stadium Petey Piranha battle Airship Theme (Super Mario Bros. 3)
Skyworld First descent Step: The Plain
Second section Step: The Plain
The Jungle Vertical section Jungle Level
The Lake Rayquaza battle Victory Road
The Ruined Zoo Porky battle Porky's Theme
Above-ground section Snowman
Sewer level Snowman
The first section where Lucas ran away from the Porky Statue. Snowman
Battlefield Fortress Castle Crimean Army Sortie
Outdoors (original) Crimean Army Sortie
Underground Step: The Cave
The Forest Last section The Dark World
Day-changing doors (original) The Dark World
Research Facility Elevator section Opening/Menu (Metroid Prime)
The Lake Shore Outdoor Jyk area Step: The Plain
Path to the Ruins Underground portion Step: The Cave
Outdoor area Gritzy Desert
The Ruins Bulk of level Underground Theme (Super Mario Land)
The Wilds I Galleom battle Boss Battle Song 1
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