Mii Gunner (SSBU)/Down special/Default: Difference between revisions
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==Overview== | ==Overview== | ||
==Changes from {{SSBU|Fox}}'s [[Fox (SSBU)/Down special|Reflector]]== | |||
*{{nerf|Echo Reflector does not have intangibility on startup.}} | |||
*{{nerf|It has more ending lag (FAF from release: 14 → 16).}} | |||
*{{buff|The hitbox is slightly bigger (7.5u → 8u).}} | |||
*{{nerf|It deals less knockback (66 (base)/32 (scaling) → 60/30).}} | |||
*{{buff|Reflected projectiles are stronger (damage multiplier: 1.4x → 1.5x), and faster (speed multiplier: 1.4x → 1.9x).}} | |||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} |
Latest revision as of 10:58, May 16, 2022
![](https://ssb.wiki.gallery/images/thumb/b/ba/MiiGunnerEchoReflectorStartSSBU.gif/250px-MiiGunnerEchoReflectorStartSSBU.gif)
Hitbox visualization showing the hitbox of Mii Gunner's down special 1, Echo Reflector.
![](https://ssb.wiki.gallery/images/thumb/8/80/MiiGunnerEchoReflectorSSBU.gif/250px-MiiGunnerEchoReflectorSSBU.gif)
Hitbox visualization showing Mii Gunner's down special 1, Echo Reflector.
Overview[edit]
Changes from Fox's Reflector[edit]
Echo Reflector does not have intangibility on startup.
It has more ending lag (FAF from release: 14 → 16).
The hitbox is slightly bigger (7.5u → 8u).
It deals less knockback (66 (base)/32 (scaling) → 60/30).
Reflected projectiles are stronger (damage multiplier: 1.4x → 1.5x), and faster (speed multiplier: 1.4x → 1.9x).
Hitboxes[edit]
Timing[edit]
After one full loop, releasing the button at any point causes the move to transition into the ending portion.
Hitbox | 3 |
---|---|
Loop points | 3-4, 23-24 |
Reflection | 4-23 |
Interruptible (from loop) | 39 (16) |
Animation length (from loop) | 52 (29) |
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![]() Lag time |
![]() Hitbox |
![]() ![]() Loop point |
![]() Reflect |
![]() Interruptible |
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