Mii Gunner (SSBU)/Up special/Custom 1
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Hitbox visualization showing Mii Gunner's up special 2, Cannon Jump Kick, when used on the ground.

Hitbox visualization showing Mii Gunner's up special 2, Cannon Jump Kick, when used in the air.
Overview[edit]
Update History[edit]
Cannon Jump Kick has more intangibility (frame 6 → 5-7) when used on the ground.
Hitboxes[edit]
Timing[edit]
Intangibility (Ground only) | 5-7 |
---|---|
Hit 1 | 6-7 |
Clean hit 2 | 10-15 |
Late hit 2 | 16-30 |
Animation length | 59 |
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Grounded | ![]() |
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![]() Lag time |
![]() Hitbox |
![]() ![]() Hitbox change |
![]() Vulnerable |
![]() Intangible |
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