Daisy (SSBU)/Back throw: Difference between revisions
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==Throw and Hitbox Data== | ==Throw and Hitbox Data== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Hitbox| | {{HitboxTableTitle|Hitbox|36}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
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|} | |} | ||
{{UltimateThrowTableHeader}} | {{UltimateThrowTableHeader}} | ||
{{HitboxTableTitle|Throw| | {{HitboxTableTitle|Throw|11}} | ||
{{UltimateThrowTableRow | {{UltimateThrowTableRow | ||
|id=0 | |id=0 | ||
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|20-21 | |20-21 | ||
|- | |- | ||
!Throw | !Throw release | ||
|22 | |22 | ||
|- | |- |
Revision as of 08:26, June 17, 2022
Overview
Update History
- Back throw has less knockback scaling (95 → 88), no longer KOing at reasonable percents.
Throw and Hitbox Data
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound |
---|---|---|---|---|---|---|---|---|---|---|---|
Throw | |||||||||||
Throw | 0 | 9.0% | Forward | 35 | 88 | 0 | 0.0× | None |
Timing
Invincibility | 1-22 |
---|---|
Hitbox | 20-21 |
Throw release | 22 |
Turnaround | 45 |
Interruptible | 50 |
Animation length | 64 |
Lag time |
Hitbox |
Vulnerable |
Invincible |
State change |
Throw point |
Interruptible |
|