Daisy (SSBU)/Up smash
Overview[edit]
Daisy's up smash is called Ribbon Dance (リボンダンス). Daisy raises her arm and twirls a orange ribbon. A orange flower appears at the tip of the ribbon, which is where the sweetspot is located. The ribbon hitbox deals 12.0% while the fully-charged ribbon hitbox 16.8% damage. The flower hitbox deals 17.0% while the fully-charged flower hitbox 23.8% damage. Her head and arm become intangible for the duration of the move (frames 14-20). Compared to forward smash, it has the same animation length and but is 1 frame faster. Compared to up tilt, up smash's hitbox comes out 5 frames later but deals more knockback. Up smash is an anti-air that can hit opponents above her. When ledgetrapping, Daisy can cover the regular get-up or ledge attack with a vertically thrown turnip, then cover the ledge roll with a charging up smash. Up smash can be used to anticipate the opponent's option.
Hitboxes[edit]
Timing[edit]
| Charges between | 9-10 |
|---|---|
| Clean hit | 14-16 |
| Late hit | 17-20 |
| Head and lower arms intangible | 14-20 |
| Interruptible | 45 |
| Animation length | 59 |
| Hitboxes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Head and lower arms |
Lag time |
Charge interval |
Hitbox |
Hitbox change |
Vulnerable |
Intangible |
Interruptible |
|