Luigi (SSBU)/Back throw: Difference between revisions
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==Timing== | ==Timing== | ||
The throw induces | |||
{|class="wikitable" | {|class="wikitable" | ||
!Invincibility | !Invincibility | ||
|1- | |1-15 | ||
|- | |- | ||
!Throw Release | !Throw Release | ||
| | |15 | ||
|- | |- | ||
!Interruptible | !Interruptible | ||
| | |38 | ||
|- | |- | ||
!Animation length | !Animation length | ||
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|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c= | {{FrameStrip|t=Lag|c=14|e=LagThrowS}}{{FrameStrip|t=Lag|c=23|s=LagThrowE}}{{FrameStrip|t=Interruptible|c=22}} | ||
|- | |- | ||
{{FrameStrip|t=Invincible|c= | {{FrameStrip|t=Invincible|c=15}}{{FrameStrip|t=Vulnerable|c=44}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
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[[Category:Luigi (SSBU)]] | [[Category:Luigi (SSBU)]] | ||
[[Category: | [[Category:Back throws (SSBU)]] |
Revision as of 22:23, December 21, 2019
Luigi back throw hurtbox visualization | ||||
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Overview
Luigi slams the opponent behind him with the Poltergust G-00. Unlike Mario's back throw, which Luigi shared with him in the previous games, it's much faster without alterations to its knockback. As a result, its difficulty in DIing it and its great knockback make it a strong KO throw, KOing most characters at around 130%.
Throw Data
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound |
---|---|---|---|---|---|---|---|---|---|---|---|
Throw | 0 | 10.0% | ![]() |
Forward | 80 | 65 | 0 | 0.0× | ![]() |
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Timing
The throw induces
Invincibility | 1-15 |
---|---|
Throw Release | 15 |
Interruptible | 38 |
Animation length | 59 |
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![]() Lag time |
![]() Vulnerable |
![]() Invincible |
![]() ![]() Throw point |
![]() Interruptible |
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