Luigi (SSBU)/Down tilt: Difference between revisions
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Tag: Mobile edit |
Tag: Mobile edit |
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{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | ==Overview== | ||
Luigi performs a heel kick in front of him. Similarly to Ness and Lucas's down tilts, it has almost no ending lag, being interruptible as soon as Luigi reposition his leg, although with more knockback, but also more damage. This move's low ending lag and knockback allow it to start many combos. The low hitbox and long duration make it a good tool at the ledge. A good tool for pressuring shields but has poor range. | Luigi performs a heel kick in front of him. Similarly to Ness and Lucas's down tilts, it has almost no ending lag (only 5 frames of vulnerability), being interruptible as soon as Luigi reposition his leg, although with more knockback, but also more damage. This move's low ending lag and knockback allow it to start many combos. The low hitbox and deceptively long duration make it a good tool at the ledge. A good tool for pressuring shields but has poor range. | ||
==Hitboxes== | ==Hitboxes== |
Revision as of 03:33, December 14, 2019
Overview
Luigi performs a heel kick in front of him. Similarly to Ness and Lucas's down tilts, it has almost no ending lag (only 5 frames of vulnerability), being interruptible as soon as Luigi reposition his leg, although with more knockback, but also more damage. This move's low ending lag and knockback allow it to start many combos. The low hitbox and deceptively long duration make it a good tool at the ledge. A good tool for pressuring shields but has poor range.
Hitboxes
Timing
Hitboxes | 5-8 |
---|---|
Interruptible | 14 |
Animation length | 27 |
Lag time |
Hitbox |
Interruptible |
|