Fox (SSBM)/Neutral aerial: Difference between revisions
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m (L-cancelled animation length was changed from 7.5 to 7. L-cancelling a move causes the aerial attack's landing animation to play at double speed, cutting the lag time in half (rounded down).) |
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==Overview== | ==Overview== | ||
[[File:Fox Neutral Aerial Hitbox Melee.gif|thumb|The hitbox of Fox's neutral aerial]] | [[File:Fox Neutral Aerial Hitbox Melee.gif|thumb|The hitbox of Fox's neutral aerial]] | ||
Fox does a flying kick, being an easily identifiable [[sex kick]]. It has very quick [[startup]], in addition of having decent knockback when it first comes out. With its long duration and | Fox does a flying kick, being an easily identifiable [[sex kick]]. It has very quick [[startup]], in addition of having decent knockback when it first comes out. With its long duration and extreme speed, it is a good option against [[shield]]s, and a very good move to be used in a [[short hop]] or as an aerial [[approach]]. It also helps when an opponent is approaching or near him - combined with Fox's fast [[falling speed]], it's also an excellent move to use in a [[SHFFL]] while approaching, as Fox can then lead into other moves easily, such as a [[waveshine]]. Overall, it's a move commonly used in Fox's [[metagame]] due to its versatility. | ||
==Hitboxes== | ==Hitboxes== | ||
Line 17: | Line 15: | ||
|ks=100 | |ks=100 | ||
|fkv=0 | |fkv=0 | ||
|r= | |r=895 | ||
|bn=4 | |bn=4 | ||
|effect=Normal | |effect=Normal | ||
Line 30: | Line 28: | ||
|ks=100 | |ks=100 | ||
|fkv=0 | |fkv=0 | ||
|r= | |r=895 | ||
|bn=7 | |bn=7 | ||
|xpos= | |xpos=596 | ||
|effect=Normal | |effect=Normal | ||
|slvl=L | |slvl=L | ||
Line 44: | Line 42: | ||
|ks=100 | |ks=100 | ||
|fkv=0 | |fkv=0 | ||
|r= | |r=766 | ||
|bn=13 | |bn=13 | ||
|xpos= | |xpos=596 | ||
|effect=Normal | |effect=Normal | ||
|slvl=L | |slvl=L | ||
Line 59: | Line 57: | ||
|ks=100 | |ks=100 | ||
|fkv=0 | |fkv=0 | ||
|r= | |r=895 | ||
|bn=4 | |bn=4 | ||
|effect=Normal | |effect=Normal | ||
Line 72: | Line 70: | ||
|ks=100 | |ks=100 | ||
|fkv=0 | |fkv=0 | ||
|r= | |r=895 | ||
|bn=7 | |bn=7 | ||
|xpos= | |xpos=596 | ||
|effect=Normal | |effect=Normal | ||
|slvl=M | |slvl=M | ||
Line 86: | Line 84: | ||
|ks=100 | |ks=100 | ||
|fkv=0 | |fkv=0 | ||
|r= | |r=766 | ||
|bn=13 | |bn=13 | ||
|xpos= | |xpos=596 | ||
|effect=Normal | |effect=Normal | ||
|slvl=M | |slvl=M | ||
Line 121: | Line 119: | ||
|- | |- | ||
{{FrameStrip|t=Autocancel|c=3}}{{FrameStrip|t=Blank|c=33}}{{FrameStrip|t=Autocancel|c=13}} | {{FrameStrip|t=Autocancel|c=3}}{{FrameStrip|t=Blank|c=33}}{{FrameStrip|t=Autocancel|c=13}} | ||
{{FrameStripEnd}} | |||
===Landing lag=== | ===Landing lag=== | ||
Line 130: | Line 128: | ||
|- | |- | ||
!L-cancelled animation length | !L-cancelled animation length | ||
|7 | |7 | ||
|} | |} | ||
Line 137: | Line 135: | ||
|- | |- | ||
|L-cancelled {{FrameStrip|t=Lag|c=7}}{{FrameStrip|t=Blank|c=8}} | |L-cancelled {{FrameStrip|t=Lag|c=7}}{{FrameStrip|t=Blank|c=8}} | ||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y|interruptible=y}} | {{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y|interruptible=y}} | ||
Line 147: | Line 145: | ||
[[Category:Fox (SSBM)]] | [[Category:Fox (SSBM)]] | ||
[[Category:Neutral aerials]] | [[Category:Neutral aerials (SSBM)]] | ||
[[Category:Sex kicks]] | [[Category:Sex kicks (SSBM)]] |
Latest revision as of 01:12, May 24, 2019
Overview[edit]
Fox does a flying kick, being an easily identifiable sex kick. It has very quick startup, in addition of having decent knockback when it first comes out. With its long duration and extreme speed, it is a good option against shields, and a very good move to be used in a short hop or as an aerial approach. It also helps when an opponent is approaching or near him - combined with Fox's fast falling speed, it's also an excellent move to use in a SHFFL while approaching, as Fox can then lead into other moves easily, such as a waveshine. Overall, it's a move commonly used in Fox's metagame due to its versatility.
Hitboxes[edit]
Timing[edit]
Attack[edit]
Initial autocancel | 1-3 |
---|---|
Clean hit | 4-7 |
Late hit | 8-31 |
Ending autocancel | 37- |
Interruptible | 42 |
Animation length | 49 |
Landing lag[edit]
Animation length | 15 |
---|---|
L-cancelled animation length | 7 |
Normal | |||||||||||||||
L-cancelled |
Lag time |
Hitbox |
Hitbox change |
Autocancel |
Interruptible |
Similar moves[edit]