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Super Mario World: Difference between revisions

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[[File:MarioSymbol.png|50px|left]][[File:YoshiSymbol.png|50px|left]]'''''Super Mario World''''' ({{ja|スーパーマリオワールド}}, ''Sūpā Mario Wārudo'' ), commonly abbreviated ''SMW'', is a Super Nintendo/Super Famicom game that featured [[Mario]] and [[Luigi]] and introduced the character [[Yoshi]].  It was released on November 21, 1990 in Japan, August 13, 1991 in North America and then April 11, 1992 in Europe. It was also released later for the Game Boy Advance and the Virtual Console for the Wii.
[[File:MarioSymbol.png|50px|left]][[File:YoshiSymbol.png|50px|left]]'''''Super Mario World''''' ({{ja|スーパーマリオワールド}}, ''Sūpā Mario Wārudo'' ), commonly abbreviated ''SMW'', is a Super Nintendo/Super Famicom game that featured [[Mario]] and [[Luigi]] and introduced the character [[Yoshi]].  It was released on November 21, 1990 in Japan, August 13, 1991 in North America and then April 11, 1992 in Europe. It was also released later for the Game Boy Advance and the Virtual Console for the Wii.


==[[Super Smash Bros. series]]==
==In the [[Super Smash Bros. series]]==
[[File:SNESSuperMarioWorld.png|thumb|200px|left|Super Mario World introduced the concept of Mario riding a dinosaur helper named [[Yoshi]] in a platforming title.]]
===Characters===
[[Yoshi]], a starter character in all three ''Super Smash Bros.'' games, first appeared in ''Super Mario World''.
===Stages===
The stage {{SSBM|Yoshi's Island}}, avaliable in ''[[Melee]]'' and ''[[Brawl]]'', was based on the levels of this game.
===Moves===


[[Yoshi]], a starter character in all three ''Super Smash Bros.'' games premiered in this game.  Also, the stage [[Yoshi's Island]], avaliable in ''[[Melee]]'' and ''[[Brawl]]'', was based on the levels of this game. In addition, the music to Yoshi's Island is a rearrangement of the athletic theme of Super Mario World
The [[Mario Tornado]] might come from the spin jump of this game, as well as his down aerial in ''Melee''.


In ''[[Super Smash Bros. Brawl]]'', Yoshi's [[Final Smash]], [[Super Dragon]], is based on powers Yoshi could obtain in ''Super Mario World'', depending on what color [[Koopa]] shells Yoshi eats.
Mario's [[side special]], [[Cape]], was almost certainly based on the Cape Feather powerup in this game which gave Mario a cape he could use to swing and damage enemies.


One of [[Luigi]]'s specials, [[Green Missile]], could be loosely based on the pipe cannons, where if Luigi (or Mario) entered a pipe that took them underground and found the exit, they would sometimes fire out of a cannon upon exit.
In ''[[Super Smash Bros. Brawl]]'', Yoshi's [[Final Smash]], [[Super Dragon]], is based on powers Yoshi could obtain in ''Super Mario World'', depending on what color [[Koopa]] shells Yoshi eats, specifically the powers obtained after eating a Red or Blue Shell.
*[[Red Shell|Red Koopa Shells]] have Yoshi spit out fire.
*[[Red Shell|Red Koopa Shells]] have Yoshi spit out fire.
*Blue Koopa Shells allow Yoshi to fly.
*Blue Koopa Shells allow Yoshi to fly.
Line 36: Line 45:
*Blinking Koopa Shells give Yoshi all these powers.
*Blinking Koopa Shells give Yoshi all these powers.
*[[Green Shell|Green Koopa Shells]] don't give Yoshi any powers.
*[[Green Shell|Green Koopa Shells]] don't give Yoshi any powers.
===Music===
The music for the ''Melee'' stage {{SSBM|Yoshi's Island}} is a rearrangement of the athletic theme of ''Super Mario World''.


[[File:SNESSuperMarioWorld.png|thumb|200px|left|Super Mario World introduced the concept of Mario riding a dinosaur helper named [[Yoshi]] in a platforming title.]]
A remix of the "Ending" and "Title" music is one of the tracks that can play on the [[Delfino Plaza]] stage.
 
===Other===
Also, a remix of the "Ending" and "Title" music is one of the tracks that can play on the [[Delfino Plaza]] stage.  
There is a [[trophy]] of Mario riding Yoshi in ''Melee'' that was distributed at certain Nintendo events.
 
There is also [[Trophy]] of Mario riding Yoshi in ''Melee'' that was distributed at certain Nintendo events.
 
The [[Mario Tornado]] might come from the spin jump of this game, as well as his down aerial in ''Melee''.


Mario's [[side special]], [[Cape]], was almost certainly based on the Cape Feather powerup in this game which gave Mario a cape he could use to swing and damage enemies.
The [[Koopa Clown Car]], used by Bowser in the final boss of Super Mario World, appears as a trophy in ''Melee''. Bowser is seen riding in the car twice in [[The Subspace Emissary]].
 
The [[Koopa Clown Car]], used by Bowser in the final boss of Super Mario World, appears as a trophy in Melee and Bowser is seen riding on it twice in [[The Subspace Emissary]].
 
One of [[Luigi]]'s specials, [[Green Missile]], could be loosely based on the pipe cannons, where if Luigi (or Mario) entered a pipe that took them underground and found the exit, they would sometimes fire out of a cannon upon exit.


The game itself is also available as a playable [[Masterpieces|masterpiece]] in ''Brawl''.  
The game itself is also available as a playable [[masterpiece]] in ''Brawl''.  


{{SSBBMasterpieces}}
{{SSBBMasterpieces}}
[[Category:Games]]
[[Category:Games]]
[[Category:Mario universe]]
[[Category:Mario universe]]

Revision as of 14:56, November 4, 2012

Super Mario World
Box art of Super Mario World.
North American boxart for Super Mario World.
Developer(s) Nintendo
Publisher(s) Nintendo
Released Super Nintendo Entertainment System:
Japan November 21, 1990
NA August 13, 1991
Europe June 4, 1992
Australia July 1, 1992

Game Boy Advance:
Japan December 14, 2001
NA February 9, 2002
Europe April 12, 2002

Virtual Console:
Japan December 2, 2006
NA February 5, 2007
Europe February 9, 2007
Genre(s) Platformer
Mode(s) Single-player
Two-player
Platform(s) Super Nintendo Entertainment System, Game Boy Advance, Virtual Console
Article on Super Mario Wiki Super Mario World

Super Mario World (スーパーマリオワールド, Sūpā Mario Wārudo ), commonly abbreviated SMW, is a Super Nintendo/Super Famicom game that featured Mario and Luigi and introduced the character Yoshi. It was released on November 21, 1990 in Japan, August 13, 1991 in North America and then April 11, 1992 in Europe. It was also released later for the Game Boy Advance and the Virtual Console for the Wii.

In the Super Smash Bros. series

Super Mario World introduced the concept of Mario riding a dinosaur helper named Yoshi in a platforming title.

Characters

Yoshi, a starter character in all three Super Smash Bros. games, first appeared in Super Mario World.

Stages

The stage Yoshi's Island, avaliable in Melee and Brawl, was based on the levels of this game.

Moves

The Mario Tornado might come from the spin jump of this game, as well as his down aerial in Melee.

Mario's side special, Cape, was almost certainly based on the Cape Feather powerup in this game which gave Mario a cape he could use to swing and damage enemies.

One of Luigi's specials, Green Missile, could be loosely based on the pipe cannons, where if Luigi (or Mario) entered a pipe that took them underground and found the exit, they would sometimes fire out of a cannon upon exit.

In Super Smash Bros. Brawl, Yoshi's Final Smash, Super Dragon, is based on powers Yoshi could obtain in Super Mario World, depending on what color Koopa shells Yoshi eats, specifically the powers obtained after eating a Red or Blue Shell.

  • Red Koopa Shells have Yoshi spit out fire.
  • Blue Koopa Shells allow Yoshi to fly.
  • Yellow Koopa Shells allow Yoshi to stomp and release dust clouds, which damage enemies
  • Blinking Koopa Shells give Yoshi all these powers.
  • Green Koopa Shells don't give Yoshi any powers.

Music

The music for the Melee stage Yoshi's Island is a rearrangement of the athletic theme of Super Mario World.

A remix of the "Ending" and "Title" music is one of the tracks that can play on the Delfino Plaza stage.

Other

There is a trophy of Mario riding Yoshi in Melee that was distributed at certain Nintendo events.

The Koopa Clown Car, used by Bowser in the final boss of Super Mario World, appears as a trophy in Melee. Bowser is seen riding in the car twice in The Subspace Emissary.

The game itself is also available as a playable masterpiece in Brawl.