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Zero Suit Samus (SSBU)/Forward tilt

Zero Suit Samus forward tilt hitbox visualizations.
ZSSFTiltUpSSBU.gif
ZSSFTiltSSBU.gif
ZSSFTiltDownSSBU.gif
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OverviewEdit

Called Spin Kick (スピンキック), Zero Suit Samus performs a roundhouse kick. It can be angled. Its main usage is for spacing, due to its overall low lag and average knockback.

The up-angled version deals 8% damage on the leg and 6.5% damage on the body.

The side-angled version deals 7% damage on the leg and 6% damage on the body.

The down-angled version deals 8% damage on the leg and 6.5% damage on the body. may cause tripping at low percentages.

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Unangled
0 0 0 7.0% 0   Forward 30 100 0   3.8 kneer 7.5 0.0 1.0 1.0× 1.0× 0%               Kick   All All            
1 0 0 7.0% 0   Forward 30 100 0   4.2 kneer 1.0 0.0 1.0 1.0× 1.0× 0%               Kick   All All            
2 0 0 6.0% 0   Forward 30 100 0   3.8 kneer -5.0 0.0 1.0 1.0× 1.0× 0%               Kick   All All            
Angled up or down
0 0 0 8.0% 0   Forward 30 100 0   3.8 kneer 7.5 0.0 1.0 1.0× 1.0× 0%               Kick   All All            
1 0 0 8.0% 0   Forward 30 100 0   4.2 kneer 1.0 0.0 1.0 1.0× 1.0× 0%               Kick   All All            
2 0 0 6.5% 0   Forward 30 100 0   3.8 kneer -5.0 0.0 1.0 1.0× 1.0× 0%               Kick   All All            

TimingEdit

Hitboxes 6-8
Interruptible 29
Animation length 59
                                                                                                                     
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible