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Tournament:Apex 2012

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Apex 2012
APEX 2012 Logo.png
Date January 6-8, 2012
Time
Venue Rutgers University Student Center
Address 126 College Avenue
City New Brunswick, New Jersey File:USAflag.gif
Attendance
Results
Winner (1v1)
Winners (2v2)
Staff
Director(s) Alex Strife
Housing Hyatt Regency New Brunswick

Apex 2012 is a upcoming tournament held in New Jersey by Alex Strife.

Ruleset

SSB

Apex 2012 used the Smash 64 Backroom's recommended ruleset.

Format

  • Competition format is double elimination.
  • All sets with the exception of the below are best-of-3.
  • Winners' semifinals, losers' quarterfinals and losers' semifinals are best-of-5.
  • Winners' finals, losers' finals and grand finals are best-of-7.

Game settings

  • Mode: STOCK
  • Stocks: 5
  • Handicap: OFF
  • Team Attack: ON
  • Stage Select: ON
  • Damage: 100%
  • Item Switch: NONE
  • All characters are available
    • Donkey Kong's black palette swap (Right-C), Samus's dark palette swap (Down-C), and Captain Falcon's dark palette swap (Right-C) are discouraged if playing on Congo Jungle for visibility reasons. The opposing player may reset the match without penalty if they wish for a colour change. Taking or dealing any damage nullifies this right.

Stages

Starter Counterpick
Congo Jungle Peach's Castle
Hyrule Castle
Dream Land

The first match of all sets is selected by a 3-stage striking system with the Starter Stage List. An impartial observer/tournament organiser flips a coin to decide who strikes first. Rock-paper-scissors is acceptable as well, but it’s technically a skill irrelevant to smash.

General rules

  • Game will played on console
  • 8/10 minute time limit is put in place for all matches, especially Hyrule.
  • Draws are decided first by stock, then by percentage.
  • Disrupting your opponent physically or intending to disrupt their play will result in a warning. Repeated action will result in disqualification from the tournament. Observers who physically disrupt players are to be dealt with as the Tournament Organiser sees fit. Disqualification is recommended if possible.
  • Pausing is discouraged, and should only be done at the end of a stock, if at all. At other times, the pauser loses their current stock. If the pause causes the opponent to lose their stock, the pauser loses two stocks.
  • Extreme stalling is disallowed. Any reported case of such will result in a warning, followed by automatic forfeit of the match. If this is reported again, automatic forfeit is enforced without a warning. If there is no movement from either player, the player with fewer stocks, or if the stocks are equal, the lower percentage, is considered to be stalling.
  • Mages DQ is enforced. When a match is called, both players must promptly arrive. If a player is 2 minutes late, they receive a warning. At 4 minutes late, they lose the first game of the set and forfeit counterpick rights. At 6 minutes late, they forfeit the entire set.

Melee

Brawl

  • 3 stocks
  • 8 minute time limit
  • Items are set to “Off” and “None”
  • All infinites and chain grabs are legal.
  • Meta Knight’s Infinite Cape glitch and Extended Cape glitch are banned.
  • There is a ledge grab limit of 35 for Meta Knight and 50 for all other characters. If a game goes to time and one player goes over the ledge grab limit for their character, they will automatically lose the game. If both players exceed their ledge grab limit, then this rule is ignored.
  • The act of stalling is banned.
  • If time runs out, the winner of the match will be the one called out by the game. If it goes to Sudden Death, then it is determined by percentage. If the percentage and/or both players die at the same time as a result of a suicide move, a one stock 3 minute tie break match is held. Ledge grab limits are reduced to 13 for Meta Knight and 18 for all other characters.
  • The only other exception to this is the game ending from a Bowser or Ganondorf suicide tactic, where the initiator of the move wins.

Conduct

  • In the event pause is left on accidentally and is pressed, immediately call over the TO. Based upon their judgment, the situation will be resolved. If your situation is neutral [players are not in combat], the match will be resumed as if the pause had not occurred. If your situation is advantageous to one individual and the player in the disadvantageous situation paused, the disadvantaged player will be either placed in a grab or onto the ledge of the stage. If a player in a death situation [Chain grabs, Grab releases, Jab-locks to a kill move, etc] paused while in a death situation, the current stock is forfeited immediately. If you unpause before the TO reaches the station, the player that unpaused losses a stock.
  • Users of the Wii Remote must take out the Wiimote's batteries. If problems persist due to the Wiimote, the owner of the Wiimote may be disqualified.
  • You are responsible for your own controller and name tag. Any malfunctions or errors that occur are your responsibility (including battery issues with a Wii Remote), so bring an extra controller if possible and always check to make sure you’re using the correct settings BEFORE a match is played. Both parties need to agree if a match is to be paused or restarted because of these problems.
  • The tournament organizer has the right to save/record any tournament match if possible and has the right to upload said match.
  • Any hacks, including (but not limited to) textures, music, and model changes are not allowed.

Stage list

Starter Counterpick
Smashville Battleship Halberd
Battlefield Pokémon Stadium 1
Final Destination Castle Siege
Lylat Cruise Delfino Plaza
Yoshi's Island Frigate Orpheon

Road to Apex

Beginning in July of 2011 and continuing until December, select tournaments for Brawl and Melee were listed as Apex qualifiers in the United States and internationally. Each "Road to Apex" qualifier tournament would award the highest placing players a certain number of points, which would then be used to help with seeding the Apex bracket. The points are broken down from 1st place to 7th place below.

  • 1st place – 64pts
  • 2nd place – 32pts
  • 3rd place – 16pts
  • 4th place – 8pts
  • 5th place – 4pts
  • 5th place – 4pts
  • 7th place – 2pts
  • 7th place – 2pts

Additionally, the top placing regional player of each singles event will be awarded a $100 stipend upon arrival at the Apex venue to help cover travel costs.

Here is the list of Apex qualifying events.

Melee

Brawl

In addition to the events, vVv-gaming gave out stipends to the top three of the 2011 AllisBrawl fall ladder playoffs, in order to pay for the costs to attend Apex 2012.

Attendance

Results

Brawl Singles

Brawl Doubles

Melee Singles

Melee Doubles

SSB Singles

External Links