Steve (SSBU)/Final Smash: Difference between revisions
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Latest revision as of 12:42, July 31, 2021
This article is about the hitbox analysis of Steve’s Final Smash in Super Smash Bros. Ultimate. For the move itself, see House of Boom.
Overview[edit]
Hitboxes[edit]
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Throw into the house | |||||||||||||||||||||||
Throw | 0 | 15.0% | Forward | 0 | 120 | 100 | 0.0× | Punch |
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Final hit | |||||||||||||||||||||||
Throw | 0 | 45.0% | Forward | 60 | 34 | 0 | 0.0× | Bomb |
Timing[edit]
Attack[edit]
Piston pushbox | 25-44 |
---|---|
Launcher | 45-48 |
Throw | 45 |
Animation length | 119 |
Lag time |
Hitbox |
Interruptible |
|