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Spring (stage element): Difference between revisions

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*the firefighters' tarp in [[Flat Zone 2]] and [[Flat Zone X]].
*the firefighters' tarp in [[Flat Zone 2]] and [[Flat Zone X]].
*the ropes in [[Boxing Ring]].
*the ropes in [[Boxing Ring]].
*the [[Warp Pipe]] in [[Paper Mario]] (''for 3DS'' only).
*the [[Warp Pipe]] in [[Paper Mario]] (''for Nintendo 3DS'' only).


Springs can also be used as [[Stage Builder]] elements in ''[[Super Smash Bros. Brawl]]'', {{forwiiu}}, and ''[[Super Smash Bros. Ultimate]]''. Both ''Brawl'' and ''Smash Wii U'' allow yellow and green springs to be used, with green springs bouncing characters higher. However, ''Ultimate'' allows only one type of unadjustable spring.
Springs can also be used as [[Stage Builder]] elements in ''[[Super Smash Bros. Brawl]]'', {{forwiiu}}, and ''[[Super Smash Bros. Ultimate]]''. Both ''Brawl'' and ''for Wii U'' allow yellow and green springs to be used, with green springs bouncing characters higher in ''for Wii U''. ''Ultimate'' allows only one type of spring with characters bouncing higher only when they hold a jump input.


==Gallery==
==Gallery==

Latest revision as of 11:52, October 10, 2022

For the item, see Spring. For Sonic's up special move, see Spring Jump.
A large spring used in Super Smash Bros. for Wii U's Stage Builder.

Springs are recurring stage elements in the Super Smash Bros. series. When landing on them, characters are strongly propelled upwards. This cancels any other animation the character is in, meaning springs can be exploited to avoid lag.

Springs appear in the following stages:

Elements which have a more distinct appearance but nonetheless work as springs include:

Springs can also be used as Stage Builder elements in Super Smash Bros. Brawl, Super Smash Bros. for Wii U, and Super Smash Bros. Ultimate. Both Brawl and for Wii U allow yellow and green springs to be used, with green springs bouncing characters higher in for Wii U. Ultimate allows only one type of spring with characters bouncing higher only when they hold a jump input.

Gallery[edit]