SSB4 Icon.png

Sonic (SSB4)/Up throw: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
No edit summary
mNo edit summary
Line 16: Line 16:


{{technical data}}
{{technical data}}
{{MvSubNavSonic}}
{{MvSubNavSonic|g=SSB4}}


[[Category:Sonic (SSB4)]]
[[Category:Sonic (SSB4)]]
[[Category:Up throws (SSB4)]]
[[Category:Up throws (SSB4)]]

Revision as of 07:07, May 18, 2020

Hitbox visualization showing Sonic's up throw.

Overview

Heaves the opponent upward and sharpens his quills to stab them. Depending on the opponent's damage, it can be followed up with a neutral, forward, back or up aerial. KOs at 180%.

Hitboxes

Hitbox type Damage Angle Base knockback Knockback scaling Fixed knockback value Weight dependent Effect SFX level
Foot 6% 92 92 80 No Normal ?

Usage

This throw sees a lot of use, especially as combo starter. It's base knockback is low enough for it to combo into any aerial at low percents (barring down aerial) and at mid percents, it can continue comboing with the aid of Spring Jump. It's knockback scaling allows it to be a situational KO move. This throw is very useful in competitive play.


Data.png This article or section may require additional technical data.
You can discuss this issue on the talk page or edit this page to improve it.