Rosalina & Luma (SSBU)/Neutral special: Difference between revisions
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Line 32: | Line 32: | ||
|clang=f | |clang=f | ||
|rebound=f | |rebound=f | ||
|flinchless=t | |||
}} | }} | ||
{{HitboxTableTitle|Call back windbox|42}} | {{HitboxTableTitle|Call back windbox|42}} | ||
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|damage=0.0% | |damage=0.0% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=0 | |bk=0 | ||
|ks=100 | |ks=100 | ||
Line 54: | Line 56: | ||
|rebound=f | |rebound=f | ||
|sdi=0.0 | |sdi=0.0 | ||
|reflectable=t | |||
}} | }} | ||
|} | |} |
Latest revision as of 20:08, January 23, 2022
Overview[edit]
Update History[edit]
- No charge ending lag frame 40 → 35, all charges ending lag frame 34 → 29.
- Grounded call back ending lag frame 26 → 22, aerial call back ending lag frame 28 → 24.
- Luma Shot deals less shield damage.
Hitboxes[edit]
Timing[edit]
Call Back[edit]
Windbox | 6-9 |
---|---|
Interruptible (ground, air) | 22, 24 |
Animation length | 40 |
Grounded | ||||||||||||||||||||||||||||||||||||||||
Aerial |
Lag time |
Flinchless hitbox |
Interruptible |
|