Paralyze: Difference between revisions
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*[[Captain Falcon]] - [[Falcon Kick|Lightning Falcon Kick]] (side hitboxes, landing) | *[[Captain Falcon]] - [[Falcon Kick|Lightning Falcon Kick]] (side hitboxes, landing) | ||
*[[Ike]] - [[Counter|Paralyzing Counter]] | *[[Ike]] - [[Counter|Paralyzing Counter]] | ||
==List of paralyzing attacks by enemies and [[boss]]es== | |||
*[[Kihunter]] - Acid | |||
[[Category:Effects]] | [[Category:Effects]] |
Revision as of 05:31, February 6, 2015
- For the effect causing characters to be dazed for a period of time, see Stun.
There are a few attacks in the Smash Bros. series that cause the paralyze effect. Targets hit by these attacks will be frozen in place for about two seconds, shaking back and forth, before taking knockback. The user of the paralyzing effect can follow up with a smash attack or other powerful move during the stun, making the effect very useful. Repeatedly using a paralyzing attack will not increase the duration of the effect. This is often confused with the electric effect.
List of paralyze attacks by characters
SSBB
- Ganondorf - Beast Ganon
- Link - Triforce Slash (trapping hit)
- Zelda/Sheik - Light Arrow
- Zero Suit Samus - Down smash, Paralyzer (when fully charged)
SSB4
- Ganondorf - Beast Ganon
- Link - Triforce Slash (trapping hit)
- Little Mac - Stunning Straight Lunge
- Lucario - Stunning Double Team
- Zelda/Sheik - Light Arrow
- Zero Suit Samus - Down smash, Paralyzer (when fully charged)
- Pikachu - Thunder Wave
- Pac-Man - Bonus Fruit's Bell item
- Captain Falcon - Lightning Falcon Kick (side hitboxes, landing)
- Ike - Paralyzing Counter
List of paralyzing attacks by enemies and bosses
- Kihunter - Acid