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Onslaught: Difference between revisions

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(→‎In Super Smash Bros. Ultimate: Correcting the description of Onslaught's added mechanic in Ultimate. It does affect knockback separately from rage and not damage.)
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[[File:MiiBrawlerOnslaught.png|thumb|left|200px|Onslaught connecting in ''[[Super Smash Bros. Ultimate]]'']]
[[File:MiiBrawlerOnslaught.png|thumb|left|200px|Onslaught connecting in ''[[Super Smash Bros. Ultimate]]'']]


In ''Ultimate'', the move has an altered animation, with the Mii Brawler throwing in a mix barrage of punches and kicks, with the final blow being a backflip kick. It now does high knockback and damage when fresh, dealing 16.8% total and being capable of KOing as early as 100%. However, it has also received a new mechanic: each time Onslaught is consecutively used, it will deal less damage. It takes time until Onslaught goes back to dealing its base damage. This prevents abuse of the move, and a purple sparkle briefly appears on the Mii Brawler's shoes to signify when Onslaught's power returns to normal.
In ''Ultimate'', the move has an altered animation, with the Mii Brawler throwing in a mix barrage of punches and kicks, with the final blow being a backflip kick. It now does high knockback and damage when fresh, dealing 16% total and being capable of KOing as early as 100%. It has also received a new mechanic: Onslaught deals increased knockback as the Mii Brawler's damage accumulates, similarly to and separate from the effects of [[rage]], but this multiplier lowers to 1x when the move is successfully used. It takes time until Onslaught's knockback multiplier returns to its increased value. A purple sparkle briefly appears on the Mii Brawler's shoes to signify when Onslaught's power returns to normal.


The in-game description of Onslaught is notably misleading, as it states that Onslaught does more damage the more is taken; Onslaught's base damage doesn't increase beyond 16.8% even after taking damage.
The in-game description of Onslaught is notably misleading, as it states that Onslaught does more damage instead of more knockback as more damage is taken; Onslaught's base damage doesn't increase beyond 16% even after taking damage.


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Revision as of 02:01, August 15, 2019

Onslaught
MiiBrawlSide1-SSB4.png
Onslaught in Super Smash Bros. for Wii U.
User Mii Brawler
Universe Super Smash Bros.
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Onslaught (瞬発百裂キック, Instantaneous Hundred Rending Kicks) is one of the three side special moves usable by Mii Brawlers.

Overview

In Super Smash Bros. 4

Onslaught connecting in Super Smash Bros. for Nintendo 3DS.

Onslaught is the Mii Brawler's default side special move in Smash 4. When used, the Brawler charges forward with their knee out, similar to Zero Suit Samus' dash attack. If the attack hits, the Mii Brawler will launch into a series of kicks that ends with an uppercut like Captain Falcon's Raptor Boost. The move can be used in midair to recover horizontally, but will cause helplessness that way. Fortunately, the dash won't send the Brawler over the ledge if they are on the ground. If Onslaught catches an opponent in midair, the Brawler will rise up a significant distance while attacking, and may or may not drag the opponent with them.

In Super Smash Bros. Ultimate

Onslaught connecting in Super Smash Bros. Ultimate

In Ultimate, the move has an altered animation, with the Mii Brawler throwing in a mix barrage of punches and kicks, with the final blow being a backflip kick. It now does high knockback and damage when fresh, dealing 16% total and being capable of KOing as early as 100%. It has also received a new mechanic: Onslaught deals increased knockback as the Mii Brawler's damage accumulates, similarly to and separate from the effects of rage, but this multiplier lowers to 1x when the move is successfully used. It takes time until Onslaught's knockback multiplier returns to its increased value. A purple sparkle briefly appears on the Mii Brawler's shoes to signify when Onslaught's power returns to normal.

The in-game description of Onslaught is notably misleading, as it states that Onslaught does more damage instead of more knockback as more damage is taken; Onslaught's base damage doesn't increase beyond 16% even after taking damage.

Customization

Special Move customization was added in Super Smash Bros. 4. These are the variations:

1. Onslaught 2. Burning Dropkick 3. Headache Maker
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MiiBrawlSide2-SSB4.png
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"Rush forward to deliver a flurry of kicks, and then finish with an uppercut." "A fiery dropkick with decent range. Charge it to really turn up the heat!" "Pummel your foes with a swing of your arms as you descend from a jump."

Gallery

Trivia

  • In Ultimate, Onslaught's power doesn't decrease in Training Mode.
    • Curiously, however, the purple sparkle will still briefly appear on the Mii Brawler's shoes after a successful use.
Mii Brawler's special moves
Super Smash Bros. 4
Neutral special Shot Put Ultimate Uppercut Exploding Side Kick
Side special Onslaught Burning Dropkick Headache Maker
Up special Soaring Axe Kick Helicopter Kick Piston Punch
Down special Head-On Assault Feint Jump Foot Flurry
Final Smash Omega Blitz
Mii Brawler's special moves
Super Smash Bros. Ultimate
Neutral special Shot Put Flashing Mach Punch Exploding Side Kick
Side special Onslaught Burning Dropkick Suplex
Up special Soaring Axe Kick Helicopter Kick Thrust Uppercut
Down special Head-On Assault Feint Jump Counter Throw
Final Smash Omega Blitz