SSB64 Icon.png

Ness (SSB)/Neutral special: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
(wrong description)
(Undid edit by CJMass: this is a SSB64 page, so PK Fire being neutral special is correct)
Line 2: Line 2:


==Overview==
==Overview==
Ness' [[Side special move]] in ''[[Super Smash Bros.]]'' is '''[[PK Fire]]''', a [[projectile]] attack that involves Ness shooting a blast of fire from his hands straight forward, which creates a powerful blaze. This blaze will repeatedly hit opponents that come into contact with it, though it can be [[SDI]]'d out of very easily. Due to the high start-up and ending lag,the move rarely (if ever) [[combo]]s into anything and is usually punished quite heavily competitively. Due to it's small range, it is also unsafe on block, at least when grounded. This makes it among the worst projectiles in the game, if not the worst. It's main use is against Samus, Falcon, or Link recovering from below, though aerials, down-smash, and even PK Thunder are considered to be much better. It is also potentially possible to DJC into this move, but this reduces the range as well.
Ness' [[neutral special move]] in ''[[Super Smash Bros.]]'' is '''[[PK Fire]]''', a [[projectile]] attack that involves Ness shooting a blast of fire from his hands straight forward, which creates a powerful blaze. This blaze will repeatedly hit opponents that come into contact with it, though it can be [[SDI]]'d out of very easily. Due to the high start-up and ending lag,the move rarely (if ever) [[combo]]s into anything and is usually punished quite heavily competitively. Due to it's small range, it is also unsafe on block, at least when grounded. This makes it among the worst projectiles in the game, if not the worst. It's main use is against Samus, Falcon, or Link recovering from below, though aerials, down-smash, and even PK Thunder are considered to be much better. It is also potentially possible to DJC into this move, but this reduces the range as well.


{{competitive expertise}}
{{competitive expertise}}

Revision as of 14:00, February 21, 2016

Overview

Ness' neutral special move in Super Smash Bros. is PK Fire, a projectile attack that involves Ness shooting a blast of fire from his hands straight forward, which creates a powerful blaze. This blaze will repeatedly hit opponents that come into contact with it, though it can be SDI'd out of very easily. Due to the high start-up and ending lag,the move rarely (if ever) combos into anything and is usually punished quite heavily competitively. Due to it's small range, it is also unsafe on block, at least when grounded. This makes it among the worst projectiles in the game, if not the worst. It's main use is against Samus, Falcon, or Link recovering from below, though aerials, down-smash, and even PK Thunder are considered to be much better. It is also potentially possible to DJC into this move, but this reduces the range as well.


Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.
Data.png This article or section may require additional technical data.
You can discuss this issue on the talk page or edit this page to improve it.