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Mega Man grab hitbox visualization. Model scaling issues prevent Mega Man's arm from scaling correctly.
Mega Man dash grab hitbox visualization. Model scaling issues prevent Mega Man's arm from scaling correctly.
Mega Man pivot grab hitbox visualization. Model scaling issues prevent Mega Man's arm from scaling correctly.

Overview

Grabbox Data

Standing Grab

ID Radius Bone Offset G A
0 3.6 top 0.0 6.6 4.0 to 8.9    

Dash Grab

ID Radius Bone Offset G A
0 2.9 top 0.0 6.6 4.5 to 10.6    

Pivot Grab

ID Radius Bone Offset G A
0 3.6 top 0.0 6.6 -3.8 to -14.8    

Timing

Standing grab

Grab 6-7
Interruptible 38
Animation length 37
                                                                         

Dash grab

Grab 9-10
Interruptible 46
Animation length 45
                                                                                         

Pivot grab

Grab 10-11
Interruptible 41
Animation length 49
                                                                                                 
Legend (1 square = 1 frame)
 
Lag time
 
Grab
 
Interruptible