Mario (SSB4)/Back aerial: Difference between revisions
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{{ArticleIcons|ssb4=y}} | {{ArticleIcons|ssb4=y}} | ||
[[File:MarioBAir.gif|270px|thumb|Hitbox visualization of Mario's back aerial.]] | |||
==Overview== | ==Overview== | ||
Mario's back aerial is a dropkick with both feet that comes out quickly and has fairly little landing lag. | Mario's back aerial is a dropkick with both feet that comes out quickly and has fairly little landing lag. It can be used as an effective spacing tool at mid-pecent, and it combos at low-percent. The move also makes for a great tool to edgeguard and wall out offstage opponents due to its low endlag and Mario's fallspeed. | ||
==Hitboxes== | ==Hitboxes== | ||
{{SSB4HitboxTableHeader}} | {{SSB4HitboxTableHeader}} | ||
{{HitboxTableTitle|Clean|24}} | |||
{{SSB4HitboxTableRow | {{SSB4HitboxTableRow | ||
|id=0 | |id=0 | ||
Line 21: | Line 22: | ||
|effect=Normal | |effect=Normal | ||
|clang=t | |clang=t | ||
| | |rebound=t | ||
|slvl=L | |slvl=L | ||
|sfx=Kick | |sfx=Kick | ||
Line 39: | Line 40: | ||
|effect=Normal | |effect=Normal | ||
|clang=t | |clang=t | ||
| | |rebound=t | ||
|slvl=L | |slvl=L | ||
|sfx=Kick | |sfx=Kick | ||
}} | }} | ||
| | {{HitboxTableTitle|Late|24}} | ||
{{SSB4HitboxTableRow | {{SSB4HitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=7 | |damage=7% | ||
|angle=361 | |angle=361 | ||
|bk=7 | |bk=7 | ||
|ks= | |ks=90 | ||
|fkv=0 | |fkv=0 | ||
|r=4.5 | |r=4.5 | ||
Line 61: | Line 59: | ||
|effect=Normal | |effect=Normal | ||
|clang=t | |clang=t | ||
| | |rebound=t | ||
|slvl=M | |slvl=M | ||
|sfx=Kick | |sfx=Kick | ||
Line 67: | Line 65: | ||
{{SSB4HitboxTableRow | {{SSB4HitboxTableRow | ||
|id=1 | |id=1 | ||
|damage=7 | |damage=7% | ||
|angle=361 | |angle=361 | ||
|bk=7 | |bk=7 | ||
|ks= | |ks=90 | ||
|fkv=0 | |fkv=0 | ||
|r=5.3 | |r=5.3 | ||
Line 79: | Line 77: | ||
|effect=Normal | |effect=Normal | ||
|clang=t | |clang=t | ||
| | |rebound=t | ||
|slvl=M | |slvl=M | ||
|sfx=Kick | |sfx=Kick | ||
Line 86: | Line 84: | ||
==Timing== | ==Timing== | ||
===Attack=== | |||
{| class="wikitable" | {|class="wikitable" | ||
!Initial autocancel | |||
|1-5 | |||
|- | |- | ||
! | !Clean hit | ||
|6-7 | |||
|- | |- | ||
| | !Late hit | ||
|8-10 | |||
|- | |- | ||
| | !Ending autocancel | ||
|19- | |||
|- | |- | ||
| | !Interruptible | ||
|34 | |||
|- | |- | ||
| | !Animation length | ||
|45 | |||
|} | |||
{{FrameStripStart}} | |||
{{FrameStrip|t=Lag|c=5}}{{FrameStrip|t=Hitbox|c=2|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=3|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=23}}{{FrameStrip|t=Interruptible|c=12}} | |||
|- | |- | ||
| Landing lag || 12 | {{FrameStrip|t=Autocancel|c=5}}{{FrameStrip|t=Blank|c=13}}{{FrameStrip|t=Autocancel|c=27}} | ||
{{FrameStripEnd}} | |||
===[[Landing lag]]=== | |||
{|class="wikitable" | |||
!Animation length | |||
|12 | |||
|} | |} | ||
{{ | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=12}} | |||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y|interruptible=y}} | |||
{{MvSubNavMario|g=SSB4}} | {{MvSubNavMario|g=SSB4}} | ||
[[Category:Mario (SSB4)]] | |||
[[Category:Back aerials (SSB4)]] |
Latest revision as of 09:23, April 12, 2023
Overview[edit]
Mario's back aerial is a dropkick with both feet that comes out quickly and has fairly little landing lag. It can be used as an effective spacing tool at mid-pecent, and it combos at low-percent. The move also makes for a great tool to edgeguard and wall out offstage opponents due to its low endlag and Mario's fallspeed.
Hitboxes[edit]
Timing[edit]
Attack[edit]
Initial autocancel | 1-5 |
---|---|
Clean hit | 6-7 |
Late hit | 8-10 |
Ending autocancel | 19- |
Interruptible | 34 |
Animation length | 45 |
Landing lag[edit]
Animation length | 12 |
---|
Lag time |
Hitbox |
Hitbox change |
Autocancel |
Interruptible |
|