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List of updates (SSBU)/10.0.0 changelog: Difference between revisions

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{{ArticleIcons|ultimate=y}}
{{ArticleIcons|ultimate=y}}
This is the list of known changes in version 10.0.0 of ''[[Super Smash Bros. Ultimate]]''. While the 10.1.0 update noted {{SSBU|Olimar}}, the adjustment was officially introduced in version 10.0.0.
This is the list of known changes in version 10.0.0 of ''[[Super Smash Bros. Ultimate]]''. While the 10.1.0 update noted {{SSBU|Olimar}}, the adjustment was officially introduced in version 10.0.0.
==Universal==
{{UpdateList (SSBU)/10.0.0|char=Universal}}
=={{SSBU|Olimar}}==
=={{SSBU|Olimar}}==
{{UpdateList (SSBU)/10.0.0|char=Olimar}}
{{UpdateList (SSBU)/10.0.0|char=Olimar}}

Latest revision as of 12:41, December 27, 2020

This is the list of known changes in version 10.0.0 of Super Smash Bros. Ultimate. While the 10.1.0 update noted Olimar, the adjustment was officially introduced in version 10.0.0.

Universal[edit]

  • Bug fix Fixed an issue where getting hit by a Hammer right before Zoroark's final attack connects would result in a fighter getting stuck in midair. Summoning Zoroark again would proceed to crash the game.
  • Bug fix Fixed an issue where some characters would remain at their T-pose model, by performing an attack before Zoroark's Fury Swipes.

Olimar[edit]