Kirby (SSB4)/Up throw: Difference between revisions
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==Update history== | ==Update history== | ||
'''{{GameIcon|ssb4}} [[1.1.3]]''' | '''{{GameIcon|ssb4}} [[1.1.3]]''' | ||
*{{buff|Knockback scaling increased | *{{buff|Knockback scaling increased (63 → 74).}} | ||
== | ==Throw Data== | ||
{|class="wikitable | {{SSB4ThrowTableHeader}} | ||
{{SSB4ThrowTableRow | |||
|id=0 | |||
|damage=10% | |||
|af=3 | |||
|angle=78 | |||
|bk=75 | |||
|ks=74 | |||
|fkv=0 | |||
|bn=0 | |||
|noff=false | |||
|trip=0 | |||
|type=Throwing | |||
|effect=Normal | |||
|slvl=S | |||
|sfx=None | |||
}} | |||
{{SSB4ThrowTableRow | |||
|id=1 | |||
|damage=3% | |||
|af=3 | |||
|angle=361 | |||
|bk=60 | |||
|ks=100 | |||
|fkv=0 | |||
|bn=0 | |||
|noff=false | |||
|trip=0 | |||
|type=Throwing | |||
|effect=Normal | |||
|slvl=S | |||
|sfx=None | |||
}} | |||
|} | |||
==Timing== | |||
{|class="wikitable" | |||
!Invincibility | |||
|1-18 | |||
|- | |- | ||
! | !Throw Release | ||
|- | |51 | ||
| | |- | ||
!Animation length | |||
|79 | |||
|- | |||
!Interruptible | |||
|80 | |||
|} | |} | ||
{{FrameStripStart}} | |||
{{FrameStrip|t=Lag|c=51|e=LagThrowS}}{{FrameStrip|t=Lag|c=28|s=LagThrowE}} | |||
|- | |||
{{FrameStrip|t=Invincible|c=18}}{{FrameStrip|t=Vulnerable|c=61}} | |||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|throw=y|vulnerable=y|invincible=y}} | |||
{{MvSubNavKirby|g=SSB4}} | |||
{{MvSubNavKirby}} | |||
[[Category:Kirby (SSB4)]] | [[Category:Kirby (SSB4)]] | ||
[[Category:Up throws (SSB4)]] | [[Category:Up throws (SSB4)]] |
Latest revision as of 17:50, July 23, 2020
Overview[edit]
Kirby holds the foe and rapidly soars to the sky, past the upper blast line. He then rockets back down to the ground, creating an explosive slam. Because Kirby jumps up, it can land onto platforms above him. It is his strongest throw, KOing at 160%, and one of the strongest up throws in the game.
The attack is based on the Air Drop from the Ninja ability in Kirby Super Star.
Update history[edit]
- Knockback scaling increased (63 → 74).
Throw Data[edit]
ID | Damage | Angle | BK | KS | FKV | Bone | FFx | Type | Effect | Sound | |
---|---|---|---|---|---|---|---|---|---|---|---|
0 | 10% | Forwards | 75 | 74 | 0 | 0 | 1.0x | None | |||
1 | 3% | Forwards | 60 | 100 | 0 | 0 | 1.0x | None |
Timing[edit]
Invincibility | 1-18 |
---|---|
Throw Release | 51 |
Animation length | 79 |
Interruptible | 80 |
Lag time |
Vulnerable |
Invincible |
Throw point |
|