Kirby (SSB4)/Side special/Default

From SmashWiki, the Super Smash Bros. wiki
SSB4 Icon.png
Hitbox visualization showing Kirby's uncharged grounded Hammer Flip.
Hitbox visualization showing Kirby's fully charged grounded Hammer Flip.
Hitbox visualization showing Kirby's uncharged aerial Hammer Flip.
Hitbox visualization showing Kirby's fully charged aerial Hammer Flip.
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Update history[edit]

Super Smash Bros. 4 1.0.6

  • Buff Ending lag decreased.
  • Buff Kirby moves faster on the ground while charging Hammer Flip.

Super Smash Bros. 4 1.1.3

  • Buff Various knockback growth, hitbox size, and duration increases for Hammer Flip.

Super Smash Bros. 4 1.1.5

  • Buff Hammer Flip knockback growth increased: 76 → 78.

Hitboxes[edit]

Ground[edit]

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx FFx T% Clang Rebound Type Effect G A Sound Direct
No charge
0 0 19% 0 AngleIcon53.png 60 78 0 5.4 0 0.0 4.5 11.5 1.0x 1.2x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(Rebound).png TypeIcon(Hammer).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick SpecialsDirect.png
1 0 19% 0 AngleIcon53.png 60 78 0 3.5 0 0.0 4.5 5.5 1.0x 1.2x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(Rebound).png TypeIcon(Hammer).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick SpecialsDirect.png
Max charge
0 0 35% 0 AngleIcon361.png 60 78 0 5.8 0 0.0 4.2 11.5 1.0x 1.5x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(Rebound).png TypeIcon(Hammer).png EffectIcon(Flame).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Burn SpecialsDirect.png
1 0 35% 0 AngleIcon361.png 60 78 0 3.9 0 0.0 4.2 5.5 1.0x 1.5x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(Rebound).png TypeIcon(Hammer).png EffectIcon(Flame).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Burn SpecialsDirect.png

Air[edit]

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx FFx T% Clang Rebound Type Effect G A Sound Direct
No charge (hit 1)
0 0 15% 0 AngleIcon55.png 60 78 0 5.2 0 0.0 4.3 11.5 1.0x 1.0x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(Rebound).png TypeIcon(Hammer).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick SpecialsDirect.png
1 0 15% 0 AngleIcon55.png 60 78 0 3.0 0 0.0 4.3 5.5 1.0x 1.0x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(Rebound).png TypeIcon(Hammer).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick SpecialsDirect.png
No charge (hit 2)
0 0 15% 0 AngleIcon55.png 60 78 0 5.2 0 0.0 4.3 11.5 1.0x 1.0x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(Rebound).png TypeIcon(Hammer).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick SpecialsDirect.png
1 0 15% 0 AngleIcon55.png 60 78 0 3.0 0 0.0 4.3 5.5 1.0x 1.0x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(Rebound).png TypeIcon(Hammer).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick SpecialsDirect.png
Max charge
0 0 27% 0 AngleIcon45.png 60 78 0 5.4 0 0.0 4.0 11.5 1.0x 1.0x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(Rebound).png TypeIcon(Hammer).png EffectIcon(Flame).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Burn SpecialsDirect.png
1 0 27% 0 AngleIcon45.png 60 78 0 3.5 0 0.0 4.0 5.5 1.0x 1.0x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(Rebound).png TypeIcon(Hammer).png EffectIcon(Flame).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Burn SpecialsDirect.png


This move in SSB64 This move in SSBM This move in SSBB This move in SSB4 This move in SSBU Kirby's moveset
Neutral attack (1 · 2 · inf) · Forward tilt · Up tilt · Down tilt · Dash attack · Forward smash · Up smash · Down smash
Neutral aerial · Forward aerial · Back aerial · Up aerial · Down aerial
Grab · Pummel · Forward throw · Back throw · Up throw · Down throw
Floor attack (front) · Floor attack (back) · Floor attack (trip) · Edge attack
Neutral special (def · c1 · c2) · Side special (def · c1 · c2) · Up special (def · c1 · c2) · Down special (def · c1 · c2) · Final Smash