Headbutt

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Headbutt
Headbutt
Headbutt in Super Smash Bros. Brawl.
User Donkey Kong
Universe Donkey Kong

Headbutt (also spaced as Head Butt on the DOJO) is Donkey Kong's side special move. As its name suggests, Donkey Kong performs a headbutt. This attack can meteor smash an opponent if used in mid-air, or plow them into the ground, rendering them temporarily immobile, if used against opponents on the ground. Headbutt comes out faster in Brawl than in Melee. It can be utilized to break shields.

Headbutt is useful for performing a KO combo. Trapping the opponent and then using a fully charged Giant Punch or side smash can result in a KO. This combo has a higher chance of working if the opponent has a medium to high damage percentage. The higher their damage is, the longer the opponent will stay stuck. Also this can only work in Brawl, as in Melee, nothing can dig out the trapped victim. Does 10% on the ground, 14% in the air.

Almost humorously, the Headbutt can be used as a Cape glide, though slightly inferior to Mario's.

Gallery