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Grab release glitch: Difference between revisions

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The '''grab release glitch''' is a [[glitch]] in ''[[Brawl]]'' that deprives certain [[character]]s of their [[recovery]] move if they have used it and are released from a [[grab]] without touching the ground or being [[damage]]d. The glitch is a result of the programming used to allow these characters to act after using their [[up special move]] instead of becoming [[helpless]].
The '''grab release glitch''' is a [[glitch]] in ''[[Brawl]]'' that deprives certain [[character]]s of their [[recovery]] move if they have used it and are released from a [[grab]] without touching the ground or being [[flinching]]. The glitch is a result of the programming used to allow these characters to act after using their [[up special move]] instead of becoming [[helpless]].


In competitive play, the grab release glitch is a viable [[edge guard]]ing tactic against these characters, most notably against Snake, who must time a precise [[C4]] explosion on himself to recover after being grabbed out of Cypher.
In competitive play, the grab release glitch is a viable [[edge guard]]ing tactic against these characters, most notably against Snake, who must time a precise [[C4]] explosion on himself to recover after being grabbed out of Cypher.

Revision as of 01:40, November 11, 2011

The grab release glitch is a glitch in Brawl that deprives certain characters of their recovery move if they have used it and are released from a grab without touching the ground or being flinching. The glitch is a result of the programming used to allow these characters to act after using their up special move instead of becoming helpless.

In competitive play, the grab release glitch is a viable edge guarding tactic against these characters, most notably against Snake, who must time a precise C4 explosion on himself to recover after being grabbed out of Cypher.

Affected characters