Fox (SSB)/Up tilt: Difference between revisions
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Fox kicks directly upwards, with above average vertical range, but very limited horizontal range, as can be expected from the animation. Deals 9% damage. A move that can only be used effectively closeup, but it is a very useful [[combo]] move, being able to chain into itself many times to rack up damage, and easily being able to lead into an aerial, {{mvsub|Fox|SSB|up smash}}, or [[short hop]]ped {{mvsub|Fox|SSB|down special|alt=shine}}. It is also relatively quick. A chain of up tilts can be escaped at ~70% ([[floaty|floatier]] characters may escape earlier). Overall a great damage racker, whether on its own, or combined with other moves. | Fox kicks directly upwards, with above average vertical range, but very limited horizontal range, as can be expected from the animation. Deals 9% damage. A move that can only be used effectively closeup, but it is a very useful [[combo]] move, being able to chain into itself many times to rack up damage, and easily being able to lead into an aerial, {{mvsub|Fox|SSB|up smash}}, or [[short hop]]ped {{mvsub|Fox|SSB|down special|alt=shine}}. It is also relatively quick. A chain of up tilts can be escaped at ~70% ([[floaty|floatier]] characters may escape earlier). Overall a great damage racker, whether on its own, or combined with other moves. | ||
{{ | ==Hitboxes== | ||
{{SSB64HitboxTableHeader}} | |||
{{SSB64HitboxTableRow | |||
|id=0 | |||
|damage=9% | |||
|angle=80 | |||
|bk=0 | |||
|ks=150 | |||
|fkv=0 | |||
|r=110 | |||
|xpos=20 | |||
|bn=24 | |||
|effect=Normal | |||
|slvl=M | |||
|sfx=Kick | |||
}} | |||
{{SSB64HitboxTableRow | |||
|id=1 | |||
|damage=9% | |||
|angle=80 | |||
|bk=0 | |||
|ks=150 | |||
|fkv=0 | |||
|r=175 | |||
|bn=25 | |||
|xpos=80 | |||
|effect=Normal | |||
|slvl=M | |||
|sfx=Kick | |||
}} | |||
|} | |||
==Timing== | |||
{|class="wikitable" | |||
!Hitboxes | |||
|6-13 | |||
|- | |||
!Animation length | |||
|23 | |||
|} | |||
{{FrameStripStart}} | |||
{{FrameStrip|t=Lag|c=5}}{{FrameStrip|t=Hitbox|c=8}}{{FrameStrip|t=Lag|c=10}} | |||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|hitbox=y}} | |||
{{MvSubNavFox|g=SSB}} | {{MvSubNavFox|g=SSB}} |
Latest revision as of 06:52, June 1, 2020
Overview[edit]
Fox kicks directly upwards, with above average vertical range, but very limited horizontal range, as can be expected from the animation. Deals 9% damage. A move that can only be used effectively closeup, but it is a very useful combo move, being able to chain into itself many times to rack up damage, and easily being able to lead into an aerial, up smash, or short hopped shine. It is also relatively quick. A chain of up tilts can be escaped at ~70% (floatier characters may escape earlier). Overall a great damage racker, whether on its own, or combined with other moves.
Hitboxes[edit]
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | Clang | Effect | G | A | Sound | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 9% | 0 | 0 | 150 | 0 | 110 | 24 | 20 | 0 | 0 | Kick | |||||
1 | 0 | 9% | 0 | 0 | 150 | 0 | 175 | 25 | 80 | 0 | 0 | Kick |
Timing[edit]
Hitboxes | 6-13 |
---|---|
Animation length | 23 |
Lag time |
Hitbox |
|