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Event 17: Bounty Hunters: Difference between revisions

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m (Wouldn’t calling falcon your ally be inaccurate given you lose if he ko’s bowser?)
 
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|caption      =  
|caption      =  
|description  = Fight a fellow bounty hunter for the bounty on Bowser!
|description  = Fight a fellow bounty hunter for the bounty on Bowser!
|character    = [[Samus (SSBM)|Samus]] (1 [[stock]])
|character    = {{SSBM|Samus}} (1 stock)
|allies      = [[Captain Falcon (SSBM)|Captain Falcon]] (1 stock)
|allies      = {{SSBM|Captain Falcon}} ({{rollover|1 stock|level 7, gives 1.60x knockback|y}})
|enemies      = [[Bowser (SSBM)|Bowser]] (1 stock)
|enemies      = {{SSBM|Bowser}} ({{rollover|1 stock|level 6, takes 1.30x knockback|y}})
|stage        = [[DK Island: Jungle Japes|Jungle Japes]]
|stage        = [[Jungle Japes]]
|music        = ''Mute City''
|music        = ''{{MeleeMusic|Mute City}}''
|availability = [[Unlockable]]
|availability = [[Event match#In Super Smash Bros. Melee|Unlockable]]
}}
}}
'''Bounty Hunters''' ({{ja|バウンティ・ハンター|Baunti Hantā}}, ''Bounty Hunter'') is the 17th [[event match]] of the 51 event matches in ''[[Super Smash Bros. Melee]]''.


'''Event 17: Bounty Hunters''' is one of the 51 [[event match]]es one can play in ''[[Super Smash Bros. Melee]]''.
The player controls {{SSBM|Samus}} and must win a 2 minute [[stock]] match against a CPU {{SSBM|Bowser}} on the [[Jungle Japes]] stage. Samus is competing against a CPU {{SSBM|Captain Falcon}}, registered as an ally to ensure they cannot hurt each other. The CPU Bowser's [[artificial intelligence]] is set at Level 6, while the CPU Captain Falcon's artificial intelligence is set at Level 7.


In Bounty Hunters, the battle is set in [[DK Island: Jungle Japes]]; the player [[Samus (SSBM)|Samus]], must [[KO]] [[Bowser (SSBM)|Bowser]] before [[Captain Falcon (SSBM)|Captain Falcon]] does or before Bowser suicides. Captain Falcon is on the player's team, so the player cannot KO him. They can, however, let Bowser defeat Falcon first, as if Falcon is defeated, the player has to then finish off Bowser.
When the match starts, Samus will spawn on the leftmost platform, while Bowser will spawn on the left side of the main platform, and Captain Falcon will spawn on the rightmost platform. Bowser is slightly bigger-than-normal in this event match. Samus must get the [[KO]] on Bowser. If Bowser [[self-destruct]]s or Captain Falcon KOs him, the event will end in failure. It is possible to allow Bowser to KO Captain Falcon in order to attack without interference, as the event does not end in failure when Captain Falcon is defeated and the resulting damage makes Bowser easier to KO, but this runs the risk of Captain Falcon KOing Bowser.
 
==Trivia==
*During the battle, the music for [[F-Zero Grand Prix: Mute City|Mute City]] plays instead of this stage's theme.


{{Event Melee}}
{{Event Melee}}
[[Category:Event Matches]]

Latest revision as of 06:34, February 29, 2024

Event 17
Bounty Hunters
Melee event
Official description Fight a fellow bounty hunter for the bounty on Bowser!
Character(s) used Samus (1 stock)
Allies Captain Falcon (1 stock)
Opponent(s) Bowser (1 stock)
Stage(s) Jungle Japes
Music Mute City
Availability Unlockable

Bounty Hunters (バウンティ・ハンター, Bounty Hunter) is the 17th event match of the 51 event matches in Super Smash Bros. Melee.

The player controls Samus and must win a 2 minute stock match against a CPU Bowser on the Jungle Japes stage. Samus is competing against a CPU Captain Falcon, registered as an ally to ensure they cannot hurt each other. The CPU Bowser's artificial intelligence is set at Level 6, while the CPU Captain Falcon's artificial intelligence is set at Level 7.

When the match starts, Samus will spawn on the leftmost platform, while Bowser will spawn on the left side of the main platform, and Captain Falcon will spawn on the rightmost platform. Bowser is slightly bigger-than-normal in this event match. Samus must get the KO on Bowser. If Bowser self-destructs or Captain Falcon KOs him, the event will end in failure. It is possible to allow Bowser to KO Captain Falcon in order to attack without interference, as the event does not end in failure when Captain Falcon is defeated and the resulting damage makes Bowser easier to KO, but this runs the risk of Captain Falcon KOing Bowser.