Dr. Mario (SSB4)/Neutral attack/Hit 1: Difference between revisions
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|type=Hand | |type=Hand | ||
|effect=Normal | |effect=Normal | ||
| | |rebound=t | ||
|slvl=S | |slvl=S | ||
|sfx=Punch | |sfx=Punch | ||
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|type=Hand | |type=Hand | ||
|effect=Normal | |effect=Normal | ||
| | |rebound=t | ||
|slvl=S | |slvl=S | ||
|sfx=Punch | |sfx=Punch | ||
Line 57: | Line 57: | ||
|type=Hand | |type=Hand | ||
|effect=Normal | |effect=Normal | ||
| | |rebound=t | ||
|slvl=S | |slvl=S | ||
|sfx=Punch | |sfx=Punch |
Revision as of 14:37, April 7, 2016
The first hit of Dr. Mario's neutral attack is a simple punch from his arm further from the camera. It does 2.8% damage and very little knockback.
Frame Data
All measurements are in frames.
Hitbox IDs | Startup | Hitbox lasts for | Endlag |
---|---|---|---|
0-2 | 1 | 2 | 19 |
Hitbox Properties
References
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