Dr. Mario (SSB4)/Neutral attack/Hit 1: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
(Undid edit by Nyargleblargle: -_-)
m (changing unknown to known)
Line 25: Line 25:
|type=Hand
|type=Hand
|effect=Normal
|effect=Normal
|i17=t
|rebound=t
|slvl=S
|slvl=S
|sfx=Punch
|sfx=Punch
Line 41: Line 41:
|type=Hand
|type=Hand
|effect=Normal
|effect=Normal
|i17=t
|rebound=t
|slvl=S
|slvl=S
|sfx=Punch
|sfx=Punch
Line 57: Line 57:
|type=Hand
|type=Hand
|effect=Normal
|effect=Normal
|i17=t
|rebound=t
|slvl=S
|slvl=S
|sfx=Punch
|sfx=Punch

Revision as of 14:37, April 7, 2016

The first hit of Dr. Mario's neutral attack is a simple punch from his arm further from the camera. It does 2.8% damage and very little knockback.

Frame Data

All measurements are in frames.

Hitbox IDs Startup Hitbox lasts for Endlag
0-2 1 2 19

Hitbox Properties

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 2.8% 0 AngleIcon60.png 30 100 0 3.0 15 1.2 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Hand).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Punch SpecialsDirect.png
1 0 2.8% 0 AngleIcon70.png 30 100 0 1.5 13 0.0 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Hand).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Punch SpecialsDirect.png
2 0 2.8% 0 AngleIcon74.png 30 80 0 4 16 0.0 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Hand).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Punch SpecialsDirect.png

References

Master Core

Kurogane Hammer