From SmashWiki, the Super Smash Bros. wiki
Dr. Mario forward tilt hitbox visualization
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Overview[edit]
Dr. Mario performs a reverse roundhouse kick from his outside leg, which can be angled, allowing it to have 2-frame potential with the downwards angle, and slight anti-airing potential with the upwards angle. Comparatively, it is almost the exact the same as Mario's forward tilt, but deals 0.84% more damage. Otherwise, it has similar use, being able to be used in locks due to the Sakurai angle, as an out of shield option, while also staying a punishable move with low kill power. The slight damage increase allows the move to knock away opponents slightly farther, while also having slightly less locking potential.
Hitboxes[edit]
ID |
Part |
Damage |
SD |
Angle |
BK |
KS |
FKV |
Radius |
Bone |
Offset |
SDIx |
H× |
T% |
Clang |
Rebound |
Type |
Effect |
G |
A |
Sound |
Direct
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0 |
0 |
7% |
0 |
 |
8 |
100 |
0 |
3.8 |
9 |
4.6 |
0.0 |
0.3 |
1.0x |
1.0x |
0% |
 |
 |
 |
 |
 |
 |
Kick |
|
1 |
0 |
7% |
0 |
 |
8 |
100 |
0 |
3.0 |
8 |
1.2 |
0.0 |
0.0 |
1.0x |
1.0x |
0% |
 |
 |
 |
 |
 |
 |
Kick |
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2 |
0 |
7% |
0 |
 |
8 |
100 |
0 |
2.0 |
3 |
1.1 |
-2.0 |
0.0 |
1.0x |
1.0x |
0% |
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 |
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Kick |
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The damage values are untouched before being affected by Dr. Mario's 1.12x damage multiplier.
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Hitbox
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5-7
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Interruptible
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31
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Animation length
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40
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