Dr. Mario (SSB4)/Down smash

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SSB4 Icon.png
Hitbox visualization showing Dr. Mario's down smash.
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Overview[edit]

Dr. Mario's down smash is a breakdancing sweep with low startup lag. It has good range, decent power, and is a semi-spike, making it a good finisher, and also great at gimping recoveries. It also transitions well to the second hit, so it is great at punishing rolls. It is not as reliable a finisher as his other smashes, back throw, clean up special, or sweetspotted forward aerial however due to its low vertical range and merely average power.

Hitboxes[edit]

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx FFx T% Clang Rebound Type Effect G A Sound Direct
Hit 1
0 0 11.4% 0 AngleIcon32.png 30 100 0 4.0 0 0.0 3.6 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Foot).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick SpecialsDirect.png
1 0 11.4% 0 AngleIcon32.png 30 100 0 3.3 0 0.0 3.6 7.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Foot).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick SpecialsDirect.png
Hit 2
0 0 13.44% 0 AngleIcon30.png 30 100 0 4.0 0 0.0 3.6 -11.5 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Foot).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick SpecialsDirect.png
1 0 13.44% 0 AngleIcon30.png 30 100 0 3.3 0 0.0 3.6 -6.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Foot).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick SpecialsDirect.png


This move in SSBM This move in SSB4 Dr. Mario's moveset
Neutral attack (1 · 2 · 3) · Forward tilt · Up tilt · Down tilt · Dash attack · Forward smash · Up smash · Down smash
Neutral aerial · Forward aerial · Back aerial · Up aerial · Down aerial
Grab · Pummel · Forward throw · Back throw · Up throw · Down throw
Floor attack (front) · Floor attack (back) · Floor attack (trip) · Edge attack
Neutral special (def · c1 · c2) · Side special (def · c1 · c2) · Up special (def · c1 · c2) · Down special (def · c1 · c2) · Final Smash