Donkey Kong (SSBU)/Back throw: Difference between revisions
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(New Page: {{ArticleIcons|ssbu=y}} thumb|400px|Hitbox visualization showing Donkey Kong's back throw. ==Hitboxes== ===Throw=== {{UltimateThrowTableHeader}} {{Ult...) |
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[[File:DonkeyKongBThrowSSBU.gif|thumb|400px|Hitbox visualization showing Donkey Kong's back throw.]] | [[File:DonkeyKongBThrowSSBU.gif|thumb|400px|Hitbox visualization showing Donkey Kong's back throw.]] | ||
== | {{competitive expertise}} | ||
===Throw=== | ==Overview== | ||
===Throw Data=== | |||
{{UltimateThrowTableHeader}} | {{UltimateThrowTableHeader}} | ||
{{UltimateThrowTableRow | {{UltimateThrowTableRow |
Revision as of 16:25, March 24, 2021
Overview
Throw Data
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound |
---|---|---|---|---|---|---|---|---|---|---|---|
Throw | 0 | 11.0% | Forward | 60 | 65 | 0 | 0.0× | None |
Timing
Invincibility | 1-15 |
---|---|
Throw | 15 |
Interruptible | 40 |
Animation length | 65 |
Lag time |
Vulnerable |
Invincible |
Throw point |
Interruptible |
|