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Donkey Kong (SSB4)/Side special/Default: Difference between revisions

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{{competitive expertise}}
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Revision as of 18:24, January 26, 2017

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Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Ground
0 0 10% 25 AngleIcon270.png 20 40 0 5.0 0 0.0 5.0 19.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Head).png EffectIcon(Bury).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick SpecialsDirect.png
1 0 8% 25 AngleIcon70.png 15 40 0 10.0 0 0.0 11.0 14.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Head).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick SpecialsDirect.png
Air
0 0 10% 25 AngleIcon270.png 30 40 0 6.5 0 0.0 5.0 8.8 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Head).png EffectIcon(Bury).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick SpecialsDirect.png
1 0 8% 25 AngleIcon70.png 15 40 0 10.0 0 0.0 11.0 14.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Head).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick SpecialsDirect.png