Donkey Kong (SSB4)/Back aerial
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Overview[edit]
A back kick. A useful move courtesy of its decent power, large, lingering hitbox and minimal start-up, ending and landing lag. Its low ending lag allows it to initiate a wall of pain.
Hitboxes[edit]
Timing[edit]
Attack[edit]
| Initial autocancel | 1-6 |
|---|---|
| Clean hit | 7-8 |
| Late hit | 9-16 |
| Ending autocancel | 31- |
| Interruptible | 32 |
| Animation length | 49 |
Landing lag[edit]
| Animation length | 18 |
|---|
Lag time |
Hitbox |
Hitbox change |
Autocancel |
Interruptible |
|