Super Smash Bros. 4

Donkey Kong (SSB4)/Down special/Custom 1

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DK using his Focused Slap.

Overview[edit]

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Hitboxes[edit]

Grounded[edit]

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Hit 1
4 0 7% 1 AngleIcon88.png 40 80 0 6 0 0.0 5 14 1.0x 2x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(Rebound).png Typeless (type) Paralyze (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialFalse).png L Kick SpecialsIndirect.png
Hit 2
4 0 14% 1 AngleIcon70.png 60 108 0 8 0 0.0 5 14 1.0x 2x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(Rebound).png Typeless (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick SpecialsIndirect.png

Aerial[edit]

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Hit 1
0 0 7% 0 AngleIcon85.png 0 100 20 4.5 17 4 0.0 2 1.0x 1.0x 0.2% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Typeless (type) Electric (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Punch SpecialsIndirect.png
Hit 2
0 0 12% 1 Sakurai angle 32 100 0 7 11 4 0.0 -2 1.0x 1.0x 0.2% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Typeless (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Punch SpecialsIndirect.png

Timing[edit]

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Grounded[edit]

Hitboxes ?
Animation length ?
FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png

Aerial[edit]

Hitboxes ?
Animation length ?