Diddy Kong (SSBU)/Back throw: Difference between revisions
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(New Page: {{ArticleIcons|ssbu=y}} {{competitive expertise}} {|class="wikitable" style="float:right; margin:4pt;" !colspan=5|Diddy Kong back throw hurtbox visualization |- |File:DiddyKongBThrowS...) |
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==Timing== | ==Timing== | ||
Diddy Kong changes direction on frame 18. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Invincibility | !Invincibility |
Revision as of 09:48, May 24, 2022
Diddy Kong back throw hurtbox visualization | ||||
---|---|---|---|---|
Overview
Throw Data
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound |
---|---|---|---|---|---|---|---|---|---|---|---|
Throw | 0 | 12.0% | Forward | 60 | 55 | 0 | 0.0× | None |
Timing
Diddy Kong changes direction on frame 18.
Invincibility | 1-18 |
---|---|
Throw Release | 18 |
Interruptible | 52 |
Animation length | 56 |
Lag time |
Vulnerable |
Invincible |
Throw point |
Interruptible |
|