Corrin (SSBU)/Down aerial: Difference between revisions
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===Landing lag=== | ===Landing lag=== | ||
{|class="wikitable" | {|class="wikitable" | ||
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|1-5 | |1-5 | ||
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Latest revision as of 14:00, August 2, 2022
Overview[edit]
Update History[edit]
- Down aerial's looping hits connect more reliably against lightweight characters.
- Down aerial no longer has its downward movement disabled when used out of hitstun.
Hitboxes[edit]
Timing[edit]
Attack[edit]
The move resets Corrin's horizontal momentum and first sets his vertical speed to 2 on frames 1-11, then sets it to -4 from frame 12 onward. Manual horizontal movement is also disabled during frames 1-41.
Initial autocancel | 1-11 |
---|---|
Hitboxes | 12-28 (rehit rate: 2) |
Ending autocancel | 41- |
Interruptible | 52 |
Animation length | 59 |
Landing lag[edit]
Hitboxes | 1-5 |
---|---|
Interruptible | 27 |
Animation length | 40 |
Lag time |
Hitbox |
Autocancel |
Interruptible |
|