Castlevania (universe)/Elements appearing in the Super Smash Bros. series: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
m (accurate timeline)
mNo edit summary
Line 3: Line 3:
==Games with elements appearing in the ''Super Smash Bros.'' series==
==Games with elements appearing in the ''Super Smash Bros.'' series==
===''{{iw|wikipedia|Castlevania|1986 video game}}''===
===''{{iw|wikipedia|Castlevania|1986 video game}}''===
*Playable Characters
*Playable Characters:
**{{GameIcon|SSBU}} [[Simon Belmont]] debuts in this game as the main playable character.
**{{GameIcon|SSBU}} [[Simon Belmont]] debuts in this game as the main playable character.
**{{GameIcon|SSBU}} [[Axe]], [[Cross]], and [[Holy Water]] debut as items that occasionally spawn from whipped candle sticks.
**{{GameIcon|SSBU}} [[Axe]], [[Cross]], and [[Holy Water]] debut as items that occasionally spawn from whipped candle sticks.
*Stage
*Stage:
**{{GameIcon|SSBU}} [[Dracula's Castle]] first appears in this game
**{{GameIcon|SSBU}} [[Dracula's Castle]] first appears in this game
*Stage Element
*Stage Element:
**{{GameIcon|SSBU}} [https://castlevania.fandom.com/wiki/The_Creature The Creature] and [https://castlevania.fandom.com/wiki/Flea_Man Flea Man], [https://castlevania.fandom.com/wiki/Mummy Mummy], [https://castlevania.fandom.com/wiki/Medusa Medusa], and [https://castlevania.fandom.com/wiki/Death Death] first appear in this game as enemies.
**{{GameIcon|SSBU}} [https://castlevania.fandom.com/wiki/The_Creature The Creature] and [https://castlevania.fandom.com/wiki/Flea_Man Flea Man], [https://castlevania.fandom.com/wiki/Mummy Mummy], [https://castlevania.fandom.com/wiki/Medusa Medusa], and [https://castlevania.fandom.com/wiki/Death Death] first appear in this game as enemies.
*Boss Character
*Boss Character:
**{{GameIcon|SSBU}} [[Dracula]] first appears in this game as the final boss.
**{{GameIcon|SSBU}} [[Dracula]] first appears in this game as the final boss.
*Items
*Items:
**{{GameIcon|SSBU}} [[Death's Scythe]] is first used by Death in this game.
**{{GameIcon|SSBU}} [[Death's Scythe]] is first used by Death in this game.
*Spirits
*Spirits:
**{{GameIcon|SSBU}} Simon Belmont, Medusa Head, Mummy, The Creature & Flea Man, Death, and Dracula appear as spirits.
**{{GameIcon|SSBU}} Simon Belmont, Medusa Head, Mummy, The Creature & Flea Man, Death, and Dracula appear as spirits.
* Music
*Music:
**{{GameIcon|SSBU}} "'''Vampire Killer'''": An arrangement of the first level theme in the game, and a recurring theme in the franchise.
**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Castlevania|Vampire Killer}}'''": An arrangement of the first level theme in the game, and a recurring theme in the franchise.
**{{GameIcon|SSBU}} "'''Starker / Wicked Child'''": The second and third level themes in the game.
**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Castlevania|Starker / Wicked Child}}'''": The second and third level themes in the game.
**{{GameIcon|SSBU}} "'''Out of Time'''": The theme of the Clock Tower stage, the final level of the game.
**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Castlevania|Out of Time}}'''": The theme of the Clock Tower stage, the final level of the game.
**{{GameIcon|SSBU}} "'''Nothing to Lose'''": Dracula's first phase boss theme from the game.
**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Castlevania|Nothing to Lose}}'''": Dracula's first phase boss theme from the game.
**{{GameIcon|SSBU}} "'''Black Night'''": Dracula's second phase boss theme from the game.
**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Castlevania|Black Night}}'''": Dracula's second phase boss theme from the game.
**{{GameIcon|SSBU}} "'''Victory! Castlevania Series'''": A remix of the stage clear theme from the game.
**{{GameIcon|SSBU}} "'''[[Victory theme#Castlevania Victory Theme|Victory! Castlevania Series]]'''": A remix of the stage clear theme from the game.


===''{{s|wikipedia|Castlevania II: Simon's Quest}}''===
===''{{s|wikipedia|Castlevania II: Simon's Quest}}''===
*Stage Elements
*Stage Elements:
**{{GameIcon|SSBU}} [https://castlevania.fandom.com/wiki/Carmilla Carmilla] and [https://castlevania.fandom.com/wiki/Werewolf Werewolf] debut in this game as enemies
**{{GameIcon|SSBU}} [https://castlevania.fandom.com/wiki/Carmilla Carmilla] and [https://castlevania.fandom.com/wiki/Werewolf Werewolf] debut in this game as enemies
*Spirits
*Spirits:
**{{GameIcon|SSBU}} Carmilla and Werewolf appear as spirits
**{{GameIcon|SSBU}} Carmilla and Werewolf appear as spirits
*Music
*Music:
**{{GameIcon|SSBU}} "'''Bloody Tears / Monster Dance'''": A medley of the themes that play during the day and night in the game. This song was accidentally leaked by Nintendo ahead of its official announcement.
**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Castlevania|Bloody Tears / Monster Dance}}'''": A medley of the themes that play during the day and night in the game. This song was accidentally leaked by Nintendo ahead of its official announcement.
**{{GameIcon|SSBU}} "'''Dwelling of Doom'''": The theme played inside mansions, sourced from the Famicom Disk System version of the game.
**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Castlevania|Dwelling of Doom}}'''": The theme played inside mansions, sourced from the Famicom Disk System version of the game.


===''{{iw|wikipedia|Haunted Castle|video game}}''===
===''{{iw|wikipedia|Haunted Castle|video game}}''===
*Music
*Music:
**{{GameIcon|SSBU}} "'''Cross Your Heart'''": A remix of the theme of the first stage of the game, an arcade remake of the original ''Castlevania''.
**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Castlevania|Cross Your Heart}}'''": A remix of the theme of the first stage of the game, an arcade remake of the original ''Castlevania''.
**{{GameIcon|SSBU}} "'''Can't Wait Until Midnight'''": A remix of Julius Belmont's theme from ''Castlevania: Aria of Sorrow'', which itself is a remix of the final stage theme from the game; it also contains "Heart of Fire" from the original ''Castlevania''.
**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Castlevania|Can't Wait Until Midnight}}'''": A remix of Julius Belmont's theme from ''Castlevania: Aria of Sorrow'', which itself is a remix of the final stage theme from the game; it also contains "Heart of Fire" from the original ''Castlevania''.


===''{{s|wikipedia|Castlevania III: Dracula's Curse}}''===
===''{{s|wikipedia|Castlevania III: Dracula's Curse}}''===
*Assist Trophy
*Assist Trophy:
**{{GameIcon|SSBU}} [[Alucard]] debuts in this game as a playable character.
**{{GameIcon|SSBU}} [[Alucard]] debuts in this game as a playable character.
*Spirits
*Spirits:
**{{GameIcon|SSBU}} [https://castlevania.fandom.com/wiki/Trevor_Belmont Trevor C. Belmont] and Alucard appear as spirits.
**{{GameIcon|SSBU}} [https://castlevania.fandom.com/wiki/Trevor_Belmont Trevor C. Belmont] and Alucard appear as spirits.
*Music
*Music:
**{{GameIcon|SSBU}} "'''Beginning'''": A remix of the theme for the first stage of the game.
**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Castlevania|Beginning}}'''": A remix of the theme for the first stage of the game.
**{{GameIcon|SSBU}} "'''Aquarius'''": A remix of the theme that plays in the Sunken City of Poltergeists stage in the game.
**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Castlevania|Aquarius}}'''": A remix of the theme that plays in the Sunken City of Poltergeists stage in the game.
**{{GameIcon|SSBU}} "'''Mad Forest'''": Sylpha's theme, sourced from ''Castlevania Judgment'', which itself is a remix of the forest area theme from the game.
**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Castlevania|Mad Forest}}'''": Sylpha's theme, sourced from ''Castlevania Judgment'', which itself is a remix of the forest area theme from the game.


===''{{s|wikipedia|Kid Dracula}}''===
===''{{s|wikipedia|Kid Dracula}}''===
*Stage Element
*Stage Element:
**{{GameIcon|SSBU}} [https://castlevania.fandom.com/wiki/Kid_Dracula Kid Dracula] appears as a background character in Dracula's Castle in the form of a silhouette on its walls.
**{{GameIcon|SSBU}} [https://castlevania.fandom.com/wiki/Kid_Dracula Kid Dracula] appears as a background character in Dracula's Castle in the form of a silhouette on its walls.
*Spirits
*Spirits:
**{{GameIcon|SSBU}} Kid Dracula appears as a spirit.
**{{GameIcon|SSBU}} Kid Dracula appears as a spirit.


===''{{s|wikipedia|Super Castlevania IV}}''===
===''{{s|wikipedia|Super Castlevania IV}}''===
*Playable Characters
*Playable Characters:
**{{GameIcon|SSBU}} The ability to whip in multiple directions and the ability to move the whip around freely originate in this Super Nintendo remake of the original ''Castlevania''. Additionally, the ability to grab ledges with the whip loosely resembles the ability to swing on hooks in this game.
**{{GameIcon|SSBU}} The ability to whip in multiple directions and the ability to move the whip around freely originate in this Super Nintendo remake of the original ''Castlevania''. Additionally, the ability to grab ledges with the whip loosely resembles the ability to swing on hooks in this game.
*Music
*Music:
**{{GameIcon|SSBU}} "'''Simon Belmont Theme'''": The theme played during the first stage and the final boss, sourced from the game.
**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Castlevania|Simon Belmont Theme}}'''": The theme played during the first stage and the final boss, sourced from the game.
**{{GameIcon|SSBU}} "'''Simon Belmont Theme (The Arcade)'''": A remix of the theme played during the first stage and the final boss from the game.
**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Castlevania|Simon Belmont Theme (The Arcade)}}'''": A remix of the theme played during the first stage and the final boss from the game.


===''{{s|wikipedia|Castlevania Chronicles}}''===
===''{{s|wikipedia|Castlevania Chronicles}}''===
*Playable Characters
*Playable Characters:
**{{GameIcon|SSBU}} Simon's appearance in ''Ultimate'' is most prominently based on his appearance in this game's original mode, which is based on the original {{iw|wikipedia|X68000}} release of the game.
**{{GameIcon|SSBU}} Simon's appearance in ''Ultimate'' is most prominently based on his appearance in this game's original mode, which is based on the original {{iw|wikipedia|X68000}} release of the game.


===''{{s|wikipedia|Castlevania: Rondo of Blood}}''===
===''{{s|wikipedia|Castlevania: Rondo of Blood}}''===
*Playable Characters
*Playable Characters:
**{{GameIcon|SSBU}} [[Richter Belmont]] originates from this game, and his appearance in ''Ultimate'' is largely based on this appearance.
**{{GameIcon|SSBU}} [[Richter Belmont]] originates from this game, and his appearance in ''Ultimate'' is largely based on this appearance.
**{{GameIcon|SSBU}} [[Grand Cross]] debuts in this game.
**{{GameIcon|SSBU}} [[Grand Cross]] debuts in this game.
*Stage Elements
*Stage Elements:
**{{GameIcon|SSBU}} The Werewolf's design comes from this game.
**{{GameIcon|SSBU}} The Werewolf's design comes from this game.
*Boss Battle
*Boss Battle:
**{{GameIcon|SSBU}} Dracula's Dark Inferno attack and transformation are based on this game.
**{{GameIcon|SSBU}} Dracula's Dark Inferno attack and transformation are based on this game.
*Spirits
*Spirits:
**{{GameIcon|SSBU}} Richter, [https://castlevania.fandom.com/wiki/Maria_Renard Maria Renard], Dracula (2nd Form) and [https://castlevania.fandom.com/wiki/Shaft Shaft] appear as spirits
**{{GameIcon|SSBU}} Richter, [https://castlevania.fandom.com/wiki/Maria_Renard Maria Renard], Dracula (2nd Form) and [https://castlevania.fandom.com/wiki/Shaft Shaft] appear as spirits
*Music
*Music:
**{{GameIcon|SSBU}} "'''Divine Bloodlines'''": A remix of the theme of the first stage from the game. This remix borrows elements from other versions of the theme, such as ''Castlevania: Portrait of Ruin'', ''Castlevania: Dracula X'', "Bloodlines Bequeathed" from ''Castlevania'' (N64), and "Blood Relations" from ''Castlevania: Symphony of the Night''. Heard in Richter's character trailer.
**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Castlevania|Divine Bloodlines}}'''": A remix of the theme of the first stage from the game. This remix borrows elements from other versions of the theme, such as ''Castlevania: Portrait of Ruin'', ''Castlevania: Dracula X'', "Bloodlines Bequeathed" from ''Castlevania'' (N64), and "Blood Relations" from ''Castlevania: Symphony of the Night''. Heard in Richter's character trailer.
**{{GameIcon|SSBU}} "'''Slash'''": The fourth stage's theme from the game.
**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Castlevania|Slash}}'''": The fourth stage's theme from the game.
**{{GameIcon|SSBU}} "'''Dance of Illusions'''": Dracula's theme, which itself is a remix of Dracula's boss theme from the game.
**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Castlevania|Dance of Illusions}}'''": Dracula's theme, which itself is a remix of Dracula's boss theme from the game.


===''{{s|wikipedia|Castlevania: Bloodlines}}''===
===''{{s|wikipedia|Castlevania: Bloodlines}}''===
*Music
*Music:
**{{GameIcon|SSBU}} "'''Iron-Blue Intention'''": The fourth stage's theme from the game.
**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Castlevania|Iron-Blue Intention}}'''": The fourth stage's theme from the game.


===''{{s|wikipedia|Castlevania: Symphony of the Night}}''===
===''{{s|wikipedia|Castlevania: Symphony of the Night}}''===
*Playable Characters
*Playable Characters:
**{{GameIcon|SSBU}} Much of Simon and Richter's moveset originates from this game.
**{{GameIcon|SSBU}} Much of Simon and Richter's moveset originates from this game.
*Boss Battle
*Boss Battle:
**{{GameIcon|SSBU}} Dracula uses his design from this game.
**{{GameIcon|SSBU}} Dracula uses his design from this game.
*Assist Trophy
*Assist Trophy:
**{{GameIcon|SSBU}} Alucard uses his design from this game.
**{{GameIcon|SSBU}} Alucard uses his design from this game.
*Spirits
*Spirits:
**{{GameIcon|SSBU}} Maria Renard (Symphony of the Night) appears as a spirit. Alucard, Dracula, and Shaft use artwork from this game.
**{{GameIcon|SSBU}} Maria Renard (Symphony of the Night) appears as a spirit. Alucard, Dracula, and Shaft use artwork from this game.
*Music
*Music:
**{{GameIcon|SSBU}} "'''Dance of Gold'''": The theme of the Alchemy Laboratory from the game.
**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Castlevania|Dance of Gold}}'''": The theme of the Alchemy Laboratory from the game.
**{{GameIcon|SSBU}} "'''Lost Painting'''": The theme of the Reverse Caverns, Anti-Chapel, and Forbidden Library from the game.
**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Castlevania|Lost Painting}}'''": The theme of the Reverse Caverns, Anti-Chapel, and Forbidden Library from the game.
**{{GameIcon|SSBU}} "'''Dracula's Castle'''": Alucard's theme, which itself is a remix of the theme of the first area of Dracula's Castle in the game.
**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Castlevania|Dracula's Castle}}'''": Alucard's theme, which itself is a remix of the theme of the first area of Dracula's Castle in the game.
**{{GameIcon|SSBU}} "'''The Tragic Prince'''": The Clock Tower theme from the game.
**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Castlevania|The Tragic Prince}}'''": The Clock Tower theme from the game.


===''{{s|wikipedia|Castlevania (Nintendo 64)}}''===
===''{{s|wikipedia|Castlevania (Nintendo 64)}}''===
*Spirits
*Spirits:
**{{GameIcon|SSBU}} [https://castlevania.fandom.com/wiki/Reinhardt_Schneider Reinhardt Schneider] appears as a spirit.
**{{GameIcon|SSBU}} [https://castlevania.fandom.com/wiki/Reinhardt_Schneider Reinhardt Schneider] appears as a spirit.


===''{{s|wikipedia|Castlevania: Circle of the Moon}}''===
===''{{s|wikipedia|Castlevania: Circle of the Moon}}''===
*Spirits
*Spirits:
**{{GameIcon|SSBU}} [https://castlevania.fandom.com/wiki/Nathan_Graves Nathan Graves] and [https://castlevania.fandom.com/wiki/Hugh_Baldwin Hugh Baldwin] appear as spirits.
**{{GameIcon|SSBU}} [https://castlevania.fandom.com/wiki/Nathan_Graves Nathan Graves] and [https://castlevania.fandom.com/wiki/Hugh_Baldwin Hugh Baldwin] appear as spirits.
*Music
*Music:
**{{GameIcon|SSBU}} "'''Awake'''": The theme of the Catacomb stage from the game.
**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Castlevania|Awake}}'''": The theme of the Catacomb stage from the game.


===''{{s|wikipedia|Castlevania: Harmony of Dissonance}}''===
===''{{s|wikipedia|Castlevania: Harmony of Dissonance}}''===
*Spirits
*Spirits:
**{{GameIcon|SSBU}} [https://castlevania.fandom.com/wiki/Juste_Belmont Juste Belmont] appears as a spirit.
**{{GameIcon|SSBU}} [https://castlevania.fandom.com/wiki/Juste_Belmont Juste Belmont] appears as a spirit.


===''{{s|wikipedia|Castlevania: Aria of Sorrow}}''===
===''{{s|wikipedia|Castlevania: Aria of Sorrow}}''===
*Playable Characters
*Playable Characters:
**{{GameIcon|SSBU}} [[Uppercut]] originates from this game.
**{{GameIcon|SSBU}} [[Uppercut]] originates from this game.
*Spirits
*Spirits:
**{{GameIcon|SSBU}} [https://castlevania.fandom.com/wiki/Soma_Cruz Soma Cruz], [https://castlevania.fandom.com/wiki/Yoko_Belnades Yoko Belnades] and [https://castlevania.fandom.com/wiki/Julius_Belmont Julius Belmont] appear as spirits.
**{{GameIcon|SSBU}} [https://castlevania.fandom.com/wiki/Soma_Cruz Soma Cruz], [https://castlevania.fandom.com/wiki/Yoko_Belnades Yoko Belnades] and [https://castlevania.fandom.com/wiki/Julius_Belmont Julius Belmont] appear as spirits.
*Music
*Music:
**{{GameIcon|SSBU}} "'''Ruined Castle Gallery'''": A remix of the Castle Corridor from the game.
**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Castlevania|Ruined Castle Gallery}}'''": A remix of the Castle Corridor from the game.


===''{{s|wikipedia|Castlevania: Lament of Innocence}}''===
===''{{s|wikipedia|Castlevania: Lament of Innocence}}''===
*Spirits
*Spirits:
**{{GameIcon|SSBU}} [https://castlevania.fandom.com/wiki/Leon_Belmont Leon Belmont] appears as a spirit.
**{{GameIcon|SSBU}} [https://castlevania.fandom.com/wiki/Leon_Belmont Leon Belmont] appears as a spirit.
*Music
*Music:
**{{GameIcon|SSBU}} "'''Lament of Innocence'''": A remix of Leon Belmont's theme from the game, which plays on the second floor of the Pagoda of the Misty Moon; it also includes "Dracula's Theme" from ''Super Castlevania IV''.
**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Castlevania|Lament of Innocence}}'''": A remix of Leon Belmont's theme from the game, which plays on the second floor of the Pagoda of the Misty Moon; it also includes "Dracula's Theme" from ''Super Castlevania IV''.


===''{{s|wikipedia|Castlevania: Dawn of Sorrow}}''===
===''{{s|wikipedia|Castlevania: Dawn of Sorrow}}''===
*Music
*Music:
**{{GameIcon|SSBU}} "'''Jet Black Intrusion'''": The first stage's theme from the game.
**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Castlevania|Jet Black Intrusion}}'''": The first stage's theme from the game.
**{{GameIcon|SSBU}} "'''Crash in the Dark Night'''": The boss theme from the game.
**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Castlevania|Crash in the Dark Night}}'''": The boss theme from the game.


===''{{s|wikipedia|Castlevania: Curse of Darkness}}''===
===''{{s|wikipedia|Castlevania: Curse of Darkness}}''===
*Spirits
*Spirits:
**{{GameIcon|SSBU}} [https://castlevania.fandom.com/wiki/Hector Hector] appears as a spirit. Trevor Belmont's artwork is sourced from this game.
**{{GameIcon|SSBU}} [https://castlevania.fandom.com/wiki/Hector Hector] appears as a spirit. Trevor Belmont's artwork is sourced from this game.


Line 139: Line 139:
*Spirits
*Spirits
**{{GameIcon|SSBU}} [https://castlevania.fandom.com/wiki/Jonathan_Morris Jonathan Morris] and [https://castlevania.fandom.com/wiki/Charlotte_Aulin Charlotte Aulin] appear as spirits.
**{{GameIcon|SSBU}} [https://castlevania.fandom.com/wiki/Jonathan_Morris Jonathan Morris] and [https://castlevania.fandom.com/wiki/Charlotte_Aulin Charlotte Aulin] appear as spirits.
*Music
*Music:
**{{GameIcon|SSBU}} "'''Ripped Silence'''": One of many boss themes from the game.
**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Castlevania|Ripped Silence}}'''": One of many boss themes from the game.
**{{GameIcon|SSBU}} "'''Hail from the Past'''": The theme of Sandy Grave from the game.
**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Castlevania|Hail from the Past}}'''": The theme of Sandy Grave from the game.
**{{GameIcon|SSBU}} "'''Jail of Jewel'''": The theme of the Great Stairway from the game.
**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Castlevania|Jail of Jewel}}'''": The theme of the Great Stairway from the game.


===''{{s|wikipedia|Castlevania: The Dracula X Chronicles}}''===
===''{{s|wikipedia|Castlevania: The Dracula X Chronicles}}''===
*Spirits
*Spirits:
**{{GameIcon|SSBU}} Richter's artwork is sourced from this game.
**{{GameIcon|SSBU}} Richter's artwork is sourced from this game.


===''{{s|wikipedia|Castlevania: Order of Ecclesia}}''===
===''{{s|wikipedia|Castlevania: Order of Ecclesia}}''===
*Spirits
*Spirits:
**{{GameIcon|SSBU}} [https://castlevania.fandom.com/wiki/Shanoa Shanoa] appears as a spirit.
**{{GameIcon|SSBU}} [https://castlevania.fandom.com/wiki/Shanoa Shanoa] appears as a spirit.
*Music
*Music:
**{{GameIcon|SSBU}} "'''Twilight Stigmata'''": The theme played in the opening movie and in the entrance of Dracula's Castle from the game.
**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Castlevania|Twilight Stigmata}}'''": The theme played in the opening movie and in the entrance of Dracula's Castle from the game.
**{{GameIcon|SSBU}} "'''Jet Black Wings'''": A theme played in certain parts of Dracula's Castle in the game.
**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Castlevania|Jet Black Wings}}'''": A theme played in certain parts of Dracula's Castle in the game.


===''{{s|wikipedia|Castlevania: The Arcade}}''===
===''{{s|wikipedia|Castlevania: The Arcade}}''===
*Music
*Music:
**{{GameIcon|SSBU}} "'''Black Night'''": A remix of Dracula's second phase boss theme from ''Castlevania'', sourced from this game.
**{{GameIcon|SSBU}} "'''Black Night'''": A remix of Dracula's second phase boss theme from ''Castlevania'', sourced from this game.
**{{GameIcon|SSBU}} "'''Simon Belmont Theme (The Arcade)'''": A remix of the theme played during the first stage and the final boss from ''Super Castlevania IV'', sourced from this game. Two arrangements from this game have been ported over.
**{{GameIcon|SSBU}} "'''Simon Belmont Theme (The Arcade)'''": A remix of the theme played during the first stage and the final boss from ''Super Castlevania IV'', sourced from this game. Two arrangements from this game have been ported over.


===''{{s|wikipedia|Castlevania Judgment}}''===
===''{{s|wikipedia|Castlevania Judgment}}''===
*Music
*Music:
**{{GameIcon|SSBU}} "'''Vampire Killer'''": Simon's theme, sourced from this game, which itself is a remix of the first stage theme from the original ''Castlevania''. Heard in Simon's character trailer.
**{{GameIcon|SSBU}} "'''Vampire Killer'''": Simon's theme, sourced from this game, which itself is a remix of the first stage theme from the original ''Castlevania''. Heard in Simon's character trailer.
**{{GameIcon|SSBU}} "'''Mad Forest'''": Sylpha's theme, sourced from this game, which itself is a remix of the forest area theme from ''Castlevania III: Dracula's Curse''.
**{{GameIcon|SSBU}} "'''Mad Forest'''": Sylpha's theme, sourced from this game, which itself is a remix of the forest area theme from ''Castlevania III: Dracula's Curse''.
Line 168: Line 168:


===''{{s|wikipedia|Castlevania: Harmony of Despair}}''===
===''{{s|wikipedia|Castlevania: Harmony of Despair}}''===
*Playable Characters
*Playable Characters:
**{{GameIcon|SSBU}} The dive kick move originates from this game.
**{{GameIcon|SSBU}} The dive kick move originates from this game.
*Spirits
*Spirits:
**{{GameIcon|SSBU}} The artwork for Maria, Jonathan, Charlotte, Soma, Yoka and Julius use artwork from this game.
**{{GameIcon|SSBU}} The artwork for Maria, Jonathan, Charlotte, Soma, Yoka and Julius use artwork from this game.
*Music
*Music:
**{{GameIcon|SSBU}} "'''Nothing to Lose'''": A remix of Dracula's first phase boss theme from ''Castlevania'', sourced from this game.
**{{GameIcon|SSBU}} "'''Nothing to Lose'''": A remix of Dracula's first phase boss theme from ''Castlevania'', sourced from this game.
**{{GameIcon|SSBU}} "'''Can't Wait Until Midnight'''": A remix of Julius Belmont's theme from ''Castlevania: Aria of Sorrow'', which itself is a remix of the final stage theme from ''Haunted Castle''; it also contains "Heart of Fire" from the original ''Castlevania''. Sourced from this game.
**{{GameIcon|SSBU}} "'''Can't Wait Until Midnight'''": A remix of Julius Belmont's theme from ''Castlevania: Aria of Sorrow'', which itself is a remix of the final stage theme from ''Haunted Castle''; it also contains "Heart of Fire" from the original ''Castlevania''. Sourced from this game.
Line 182: Line 182:
**{{GameIcon|SSBU}} "'''Twilight Stigmata'''": A remix of the theme played in the opening movie and in the entrance of Dracula's Castle from ''Castlevania: Order of Ecclesia'', sourced from this game.
**{{GameIcon|SSBU}} "'''Twilight Stigmata'''": A remix of the theme played in the opening movie and in the entrance of Dracula's Castle from ''Castlevania: Order of Ecclesia'', sourced from this game.
**{{GameIcon|SSBU}} "'''Jet Black Wings'''": A remix theme played in certain parts of Dracula's Castle in ''Castlevania: Order of Ecclesia'', sourced from this game.
**{{GameIcon|SSBU}} "'''Jet Black Wings'''": A remix theme played in certain parts of Dracula's Castle in ''Castlevania: Order of Ecclesia'', sourced from this game.
**{{GameIcon|SSBU}} "'''Go! Getsu Fuma'''": A remix of a theme from {{uvm3|Getsu Fuma Den}}, sourced from this game.
**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Castlevania|Go! Getsu Fuma}}'''": A remix of a theme from {{uvm3|Getsu Fuma Den}}, sourced from this game.


===''{{s|wikipedia|Castlevania: Lords of Shadow}}''===
===''{{s|wikipedia|Castlevania: Lords of Shadow}}''===
*Playable Characters
*Playable Characters:
**{{GameIcon|SSBU}} The crossguard on the ''Smash'' version of the Vampire Killer, making the weapon's handle resemble a cross, is sourced from the Combat Cross in this series.  
**{{GameIcon|SSBU}} The crossguard on the ''Smash'' version of the Vampire Killer, making the weapon's handle resemble a cross, is sourced from the Combat Cross in this series.  
*Spirits
*Spirits:
**{{GameIcon|SSBU}} [https://castlevania.fandom.com/wiki/Gabriel_Belmont Gabriel Belmont] appears as a spirit.
**{{GameIcon|SSBU}} [https://castlevania.fandom.com/wiki/Gabriel_Belmont Gabriel Belmont] appears as a spirit.


===''{{s|wikipedia|Castlevania: Grimoire of Souls}}''===
===''{{s|wikipedia|Castlevania: Grimoire of Souls}}''===
*Spirits
*Spirits:
**{{GameIcon|SSBU}} Simon's artwork is sourced from this game.  
**{{GameIcon|SSBU}} Simon's artwork is sourced from this game.  


{{Castlevania universe}}
{{Castlevania universe}}

Revision as of 07:23, February 13, 2022

The following content are media from the Castlevania universe that appeared throughout the Super Smash Bros. franchise. The latest game represented in this universe is Castlevania: Lords of Shadow, released on October 5, 2010.

Games with elements appearing in the Super Smash Bros. series

Castlevania

  • Playable Characters:
    • Super Smash Bros. Ultimate Simon Belmont debuts in this game as the main playable character.
    • Super Smash Bros. Ultimate Axe, Cross, and Holy Water debut as items that occasionally spawn from whipped candle sticks.
  • Stage:
  • Stage Element:
  • Boss Character:
    • Super Smash Bros. Ultimate Dracula first appears in this game as the final boss.
  • Items:
  • Spirits:
    • Super Smash Bros. Ultimate Simon Belmont, Medusa Head, Mummy, The Creature & Flea Man, Death, and Dracula appear as spirits.
  • Music:

Castlevania II: Simon's Quest

  • Stage Elements:
  • Spirits:
    • Super Smash Bros. Ultimate Carmilla and Werewolf appear as spirits
  • Music:
    • Super Smash Bros. Ultimate "Bloody Tears / Monster Dance": A medley of the themes that play during the day and night in the game. This song was accidentally leaked by Nintendo ahead of its official announcement.
    • Super Smash Bros. Ultimate "Dwelling of Doom": The theme played inside mansions, sourced from the Famicom Disk System version of the game.

Haunted Castle

  • Music:
    • Super Smash Bros. Ultimate "Cross Your Heart": A remix of the theme of the first stage of the game, an arcade remake of the original Castlevania.
    • Super Smash Bros. Ultimate "Can't Wait Until Midnight": A remix of Julius Belmont's theme from Castlevania: Aria of Sorrow, which itself is a remix of the final stage theme from the game; it also contains "Heart of Fire" from the original Castlevania.

Castlevania III: Dracula's Curse

  • Assist Trophy:
    • Super Smash Bros. Ultimate Alucard debuts in this game as a playable character.
  • Spirits:
  • Music:
    • Super Smash Bros. Ultimate "Beginning": A remix of the theme for the first stage of the game.
    • Super Smash Bros. Ultimate "Aquarius": A remix of the theme that plays in the Sunken City of Poltergeists stage in the game.
    • Super Smash Bros. Ultimate "Mad Forest": Sylpha's theme, sourced from Castlevania Judgment, which itself is a remix of the forest area theme from the game.

Kid Dracula

  • Stage Element:
    • Super Smash Bros. Ultimate Kid Dracula appears as a background character in Dracula's Castle in the form of a silhouette on its walls.
  • Spirits:
    • Super Smash Bros. Ultimate Kid Dracula appears as a spirit.

Super Castlevania IV

  • Playable Characters:
    • Super Smash Bros. Ultimate The ability to whip in multiple directions and the ability to move the whip around freely originate in this Super Nintendo remake of the original Castlevania. Additionally, the ability to grab ledges with the whip loosely resembles the ability to swing on hooks in this game.
  • Music:

Castlevania Chronicles

  • Playable Characters:
    • Super Smash Bros. Ultimate Simon's appearance in Ultimate is most prominently based on his appearance in this game's original mode, which is based on the original X68000 release of the game.

Castlevania: Rondo of Blood

  • Playable Characters:
    • Super Smash Bros. Ultimate Richter Belmont originates from this game, and his appearance in Ultimate is largely based on this appearance.
    • Super Smash Bros. Ultimate Grand Cross debuts in this game.
  • Stage Elements:
    • Super Smash Bros. Ultimate The Werewolf's design comes from this game.
  • Boss Battle:
    • Super Smash Bros. Ultimate Dracula's Dark Inferno attack and transformation are based on this game.
  • Spirits:
  • Music:
    • Super Smash Bros. Ultimate "Divine Bloodlines": A remix of the theme of the first stage from the game. This remix borrows elements from other versions of the theme, such as Castlevania: Portrait of Ruin, Castlevania: Dracula X, "Bloodlines Bequeathed" from Castlevania (N64), and "Blood Relations" from Castlevania: Symphony of the Night. Heard in Richter's character trailer.
    • Super Smash Bros. Ultimate "Slash": The fourth stage's theme from the game.
    • Super Smash Bros. Ultimate "Dance of Illusions": Dracula's theme, which itself is a remix of Dracula's boss theme from the game.

Castlevania: Bloodlines

Castlevania: Symphony of the Night

  • Playable Characters:
    • Super Smash Bros. Ultimate Much of Simon and Richter's moveset originates from this game.
  • Boss Battle:
    • Super Smash Bros. Ultimate Dracula uses his design from this game.
  • Assist Trophy:
    • Super Smash Bros. Ultimate Alucard uses his design from this game.
  • Spirits:
    • Super Smash Bros. Ultimate Maria Renard (Symphony of the Night) appears as a spirit. Alucard, Dracula, and Shaft use artwork from this game.
  • Music:
    • Super Smash Bros. Ultimate "Dance of Gold": The theme of the Alchemy Laboratory from the game.
    • Super Smash Bros. Ultimate "Lost Painting": The theme of the Reverse Caverns, Anti-Chapel, and Forbidden Library from the game.
    • Super Smash Bros. Ultimate "Dracula's Castle": Alucard's theme, which itself is a remix of the theme of the first area of Dracula's Castle in the game.
    • Super Smash Bros. Ultimate "The Tragic Prince": The Clock Tower theme from the game.

Castlevania (Nintendo 64)

Castlevania: Circle of the Moon

Castlevania: Harmony of Dissonance

Castlevania: Aria of Sorrow

Castlevania: Lament of Innocence

  • Spirits:
  • Music:
    • Super Smash Bros. Ultimate "Lament of Innocence": A remix of Leon Belmont's theme from the game, which plays on the second floor of the Pagoda of the Misty Moon; it also includes "Dracula's Theme" from Super Castlevania IV.

Castlevania: Dawn of Sorrow

Castlevania: Curse of Darkness

  • Spirits:
    • Super Smash Bros. Ultimate Hector appears as a spirit. Trevor Belmont's artwork is sourced from this game.

Castlevania: Portrait of Ruin

Castlevania: The Dracula X Chronicles

  • Spirits:
    • Super Smash Bros. Ultimate Richter's artwork is sourced from this game.

Castlevania: Order of Ecclesia

  • Spirits:
  • Music:
    • Super Smash Bros. Ultimate "Twilight Stigmata": The theme played in the opening movie and in the entrance of Dracula's Castle from the game.
    • Super Smash Bros. Ultimate "Jet Black Wings": A theme played in certain parts of Dracula's Castle in the game.

Castlevania: The Arcade

  • Music:
    • Super Smash Bros. Ultimate "Black Night": A remix of Dracula's second phase boss theme from Castlevania, sourced from this game.
    • Super Smash Bros. Ultimate "Simon Belmont Theme (The Arcade)": A remix of the theme played during the first stage and the final boss from Super Castlevania IV, sourced from this game. Two arrangements from this game have been ported over.

Castlevania Judgment

  • Music:
    • Super Smash Bros. Ultimate "Vampire Killer": Simon's theme, sourced from this game, which itself is a remix of the first stage theme from the original Castlevania. Heard in Simon's character trailer.
    • Super Smash Bros. Ultimate "Mad Forest": Sylpha's theme, sourced from this game, which itself is a remix of the forest area theme from Castlevania III: Dracula's Curse.
    • Super Smash Bros. Ultimate "Dance of Illusions": Dracula's theme, sourced from this game, which itself is a remix of Dracula's boss theme from Castlevaia: Rondo of Blood.
    • Super Smash Bros. Ultimate "Dracula's Castle": Alucard's theme, sourced from this game, which itself is a remix of the theme of the first area of Dracula's Castle in Castlevania: Symphony of the Night.

Castlevania: Harmony of Despair

  • Playable Characters:
    • Super Smash Bros. Ultimate The dive kick move originates from this game.
  • Spirits:
    • Super Smash Bros. Ultimate The artwork for Maria, Jonathan, Charlotte, Soma, Yoka and Julius use artwork from this game.
  • Music:
    • Super Smash Bros. Ultimate "Nothing to Lose": A remix of Dracula's first phase boss theme from Castlevania, sourced from this game.
    • Super Smash Bros. Ultimate "Can't Wait Until Midnight": A remix of Julius Belmont's theme from Castlevania: Aria of Sorrow, which itself is a remix of the final stage theme from Haunted Castle; it also contains "Heart of Fire" from the original Castlevania. Sourced from this game.
    • Super Smash Bros. Ultimate "Slash": A remix of the theme of stage 4 from Castlevania: Rondo of Blood, sourced from this game.
    • Super Smash Bros. Ultimate "The Tragic Prince": A remix of the Clock Tower theme from Castlevania: Symphony of the Night, sourced from this game.
    • Super Smash Bros. Ultimate "Ruined Castle Gallery": A remix of the Castle Corridor from Castlevania: Aria of Shadow, sourced from this game.
    • Super Smash Bros. Ultimate "Crash in the Dark Night": A remix of a boss theme from Castlevania: Dawn of Sorrow, sourced from this game.
    • Super Smash Bros. Ultimate "Ripped Silence": A remix of a boss theme from Castlevania: Portrait of Ruin, sourced from this game.
    • Super Smash Bros. Ultimate "Twilight Stigmata": A remix of the theme played in the opening movie and in the entrance of Dracula's Castle from Castlevania: Order of Ecclesia, sourced from this game.
    • Super Smash Bros. Ultimate "Jet Black Wings": A remix theme played in certain parts of Dracula's Castle in Castlevania: Order of Ecclesia, sourced from this game.
    • Super Smash Bros. Ultimate "Go! Getsu Fuma": A remix of a theme from Getsu Fuma Den, sourced from this game.

Castlevania: Lords of Shadow

  • Playable Characters:
    • Super Smash Bros. Ultimate The crossguard on the Smash version of the Vampire Killer, making the weapon's handle resemble a cross, is sourced from the Combat Cross in this series.
  • Spirits:

Castlevania: Grimoire of Souls

  • Spirits:
    • Super Smash Bros. Ultimate Simon's artwork is sourced from this game.