Bowser (SSBM)/Up special: Difference between revisions
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Serpent King (talk | contribs) (→Timing) |
(more detail to hitboxes and intangibility frames) |
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Line 12: | Line 12: | ||
|1-4 | |1-4 | ||
|- | |- | ||
! | !Head and Limbs Intangible | ||
|5-46 | |1-49 | ||
|- | |||
!Clean Hit | |||
|5-6 | |||
|- | |||
!Mid Hits | |||
|7-10 11-14 14-18 19-22 23-26 | |||
|- | |||
!Late Hits | |||
|27-30 31-34 35-38 38-42 42-46 | |||
|- | |- | ||
!Animation length | !Animation length | ||
Line 20: | Line 29: | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=4}}{{FrameStrip|t=Hitbox|c= | {{FrameStrip|t=Lag|c=4}}{{FrameStrip|t=Hitbox|c=2|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=40|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=33}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Intangible|c=4}}{{FrameStrip|t=Vulnerable|c=75}} | |Entire body {{FrameStrip|t=Intangible|c=4}}{{FrameStrip|t=Vulnerable|c=75}} | ||
|- | |||
|Head and limbs {{FrameStrip|t=Intangible|c=49}}{{FrameStrip|t=Vulnerable|c=30}} | |||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
'''Aerial''' | '''Aerial''' | ||
{|class="wikitable" | {|class="wikitable" | ||
! | !Clean Hitx | ||
|5-46 | |5-6 | ||
|- | |||
!Mid and late Hitboxes | |||
|7-46 | |||
|- | |- | ||
!Animation length | !Animation length | ||
Line 36: | Line 52: | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=4}}{{FrameStrip|t=Hitbox|c= | {{FrameStrip|t=Lag|c=4}}{{FrameStrip|t=Hitbox|c=2|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=40|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=3}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y| | {{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|intangible=y|vulnerable=y}} | ||
Revision as of 19:49, June 11, 2019
Overview
The grounded version is one of Bowser's fastest and best moves, intangible from frames 1-4 and hitting starting on frame 5 (multiple hits until frame 46).
Timing
Grounded
Intangible | 1-4 |
---|---|
Head and Limbs Intangible | 1-49 |
Clean Hit | 5-6 |
Mid Hits | 7-10 11-14 14-18 19-22 23-26 |
Late Hits | 27-30 31-34 35-38 38-42 42-46 |
Animation length | 79 |
Entire body | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Head and limbs |
Aerial
Clean Hitx | 5-6 |
---|---|
Mid and late Hitboxes | 7-46 |
Animation length | 49 |
Lag time |
Hitbox |
Hitbox change |
Vulnerable |
Intangible |
|