Bowser Jr. (SSB4)/Up smash
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Overview
Bowser Jr. does a handstand, then hits the opponent multiple by rapidly spinning the propeller on the Junior Clown Car. The attack deals 13% when uncharged and 18.174% when fully charged, launching the opponent vertically. Only the last hit knocks the opponent away but the low base knockback and knockback scaling requires the opponent to be at a very high percentage of damage to be KO'd.
Hitboxes
Timings
Charges between | 4-5 |
---|---|
First hit (ground only) | 7-9 |
Looping hits | 10-24 |
Sixth hit | 25 |
Seventh hit | 30-31 |
Interruptible (FAF) | 57 |
Animation length | 73 |
Lag time |
Charge interval |
Hitbox |
Hitbox change |
Interruptible |
|