Mr. Game & Watch (SSBU)/Up aerial: Difference between revisions
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Raul Retana (talk | contribs) m (Added update history) |
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===Landing lag=== | ===Landing lag=== | ||
{|class="wikitable" | {|class="wikitable" | ||
!Interruptible | |||
|13 | |||
|- | |||
!Animation length | !Animation length | ||
| | |30 | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=12}} | {{FrameStrip|t=Lag|c=12}}{{FrameStrip|t=Interruptible|c=18}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|autocancel=y|prop=y|interruptible=y}} | {{FrameIconLegend|lag=y|hitbox=y|autocancel=y|prop=y|interruptible=y}} |
Revision as of 21:05, December 28, 2020
Overview
Update History
- Up Aerial's location reassignment glitch has been removed.
Hitboxes
Timing
Attack
Projectile generated | 8 |
---|---|
Multihits (early, mid, late) | 9-14, 15-28, 29-35 |
Final hit | 37-41 |
Ending autocancel | 44- |
Interruptible | 43 |
Animation length | 42 |
Landing lag
Interruptible | 13 |
---|---|
Animation length | 30 |
Lag time |
Hitbox |
Autocancel |
Prop event |
Interruptible |
|