Mr. Game & Watch (SSBU)/Neutral attack/Hit 1
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Overview[edit]
Hitboxes[edit]
Timing[edit]
Upon reaching the continuability window, the move transitions into the rapid jab if the button has been pressed at least 3 times and released at least 2 times since its initiation.
Hitboxes | 4-5 | |
---|---|---|
Continuability | Pressed repeatedly | 6-15 |
Held on hit | 8 | |
Interruptible | 16 | |
Animation length | 23 |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() Lag time |
![]() Hitbox |
![]() Continuable |
![]() ![]() Earliest continuable point |
![]() Interruptible |
|