Sonic (SSB4)/Down smash: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Smash Master (talk | contribs) (New Page: {{ArticleIcons|ssb4=y}} ==Overview== A split kick, similar to {{SSB4|Fox}}'s and {{SSB4|Falco}}'s down smashes. It is a semi-spike and has less start-up lag than his other smash att...) |
|||
Line 8: | Line 8: | ||
! Hitbox type !! Damage !! Angle !! Base knockback !! Knockback scaling !! Fixed knockback value !! Weight dependent || Effect !! SFX level | ! Hitbox type !! Damage !! Angle !! Base knockback !! Knockback scaling !! Fixed knockback value !! Weight dependent || Effect !! SFX level | ||
|- | |- | ||
|Foot || 12 | |Foot || {{ChargedSmashDmgSSB4|12}} || 30 || 55/50 || 63/80 || — || ? || Normal || ? | ||
|} | |} | ||
Revision as of 03:01, November 21, 2017
Overview
A split kick, similar to Fox's and Falco's down smashes. It is a semi-spike and has less start-up lag than his other smash attacks, due to coming out on frame 12. However, it has below average knockback overall, lasts for only 1 frame and has 42 frames of ending lag. As a result, it is better suited for setting up edgeguards and punishing rolls, rather than KOing.
Hitboxes
Hitbox type | Damage | Angle | Base knockback | Knockback scaling | Fixed knockback value | Weight dependent | Effect | SFX level |
---|---|---|---|---|---|---|---|---|
Foot | 12% | 30 | 55/50 | 63/80 | — | ? | Normal | ? |
Timing
Hitboxes | 12-13 |
---|---|
Interruptible | 55 |
Animation length | ? |
Lag time |
Hitbox |
Interruptible |
|