Isabelle (SSBU)/Down smash: Difference between revisions
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[[File:IsabelleDSmash.gif|thumb| | [[File:IsabelleDSmash.gif|thumb|370px|Hitbox visualization showing Isabelle's down smash.]] | ||
{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | ==Overview== | ||
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==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Hit 1| | {{HitboxTableTitle|Hit 1|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
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|slvl=M | |slvl=M | ||
}} | }} | ||
{{HitboxTableTitle|Hit 2| | {{HitboxTableTitle|Hit 2|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 |
Revision as of 18:31, January 24, 2022
Overview
Update History
- Down smash has more range vertically (size : 4.0 → 5.0, Z offsets : 12.5/-12.5 → 11.5/-11.5).
- Down smash deals more knockback (KBG : 100 (both) → 104 (hit 1)/105 (hit 2)).
Hitboxes
Timing
Charges between | 3-4 |
---|---|
Hit 1 | 8-9 |
Hit 2 | 12-13 |
Interruptible | 44 |
Animation length | 59 |
Lag time |
Charge interval |
Hitbox |
Interruptible |