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Long-Stem Strike: Difference between revisions

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(→‎Overview: Added much more info; noting bonus shield damage, halved damage on the pot, and being able to start the attack early after release.)
m (→‎Overview: Changing the wording slightly and removed redundancy)
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==Overview==
==Overview==
When used, Piranha Plant hides back into its pot/pipe. When the button is released, Piranha Plant shoots out and bites viciously - the longer the charge, the farther Piranha Plant reaches. Piranha Plant possesses a proximity detection hitbox during the attack, but it can be started early via pushing the B button. However, the difference is negligible offensively and is largely used for mixups and fake-outs. The attack itself possesses [[intangibility]] on the teeth from frames 1-6, allowing it to go through projectiles. It also deals 5 HP bonus damage to [[shield]]s, making it useful for [[shield break]]s.
When used, Piranha Plant hides back into its pot/pipe. When the button is released, Piranha Plant shoots out and bites viciously - the longer the charge, the farther Piranha Plant reaches. Piranha Plant possesses a proximity detection hitbox during the attack, but it can be started early via pushing the special button. However, the difference is negligible offensively and is largely used for mixups and fake-outs. The attack itself possesses [[intangibility]] on the teeth from frames 1-6, allowing it to go through projectiles. It also deals 5 HP bonus damage to [[shield]]s, making it useful for [[shield break]]s.


The pot has 15% damage-based armor during the attack from frame 9, and a direction can be inputted to turn Piranha Plant left or right. It also halves damage received with a 0.5× multiplier, which does affect [[KO]] [[percentage]]s. The halved damage scales with the [[1v1 multiplier]] last, meaning 10% base damage will halve to 5% first, and then be multiplied up to 6%. The 1v1 multiplier, as usual, does not affect KO percentages itself. This means that the halved damage before being multiplied will be what is used in [[knockback]] calculation.  
The pot has 15% damage-based armor during the attack from frame 9, and a direction can be inputted to turn Piranha Plant left or right. It also halves damage, which does affect [[KO]] [[percentage]]s. The halved damage scales with the [[1v1 multiplier]] last, meaning 10% base damage will halve to 5% first, and then be multiplied up to 6%. The 1v1 multiplier, as usual, does not affect KO percentages itself. This means that the halved damage before being multiplied will be what is used in [[knockback]] calculation.  


However, one must be careful when turning, as the pot/pipe cannot change directions after an initial input, and if it lies on its side the attack is stuck at a specific angle, making it easier to dodge. It can also get stuck on the ground if tilted too much in the air, leaving the character wide open to attack. Piranha Plant's hurtbox is also expanded during the attack, and any knockback taken will start momentum from the pot/pipe. Due to this, it is possible to [[meteor smash]] Piranha Plant from very far away. <ref>https://twitter.com/StaticManny/status/1090428963497955329</ref>
However, one must be careful when turning, as the pot/pipe cannot change directions after an initial input, and if it lies on its side the attack is stuck at a specific angle, making it easier to dodge. It can also get stuck on the ground if tilted too much in the air, leaving the character wide open to attack. Piranha Plant's hurtbox is also expanded during the attack, and any knockback taken will start momentum from the pot/pipe. Due to this, it is possible to [[meteor smash]] Piranha Plant from very far away. <ref>https://twitter.com/StaticManny/status/1090428963497955329</ref>

Revision as of 09:17, February 11, 2020

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Long-Stem Strike
Piranha Plant Down B SSBU.gif
Piranha Plant using Long-Stem Strike in Ultimate.
User Piranha Plant
Universe Mario
Article on Super Mario Wiki Stalking Piranha Plant
Withdraws into the pot and then pops out to bite opponents. The longer it's charged, the more range it has.
Ultimate's move list

Long-Stem Strike (ロングレンジパックン, Long Range Pakkun) is Piranha Plant's down special move.

Overview

When used, Piranha Plant hides back into its pot/pipe. When the button is released, Piranha Plant shoots out and bites viciously - the longer the charge, the farther Piranha Plant reaches. Piranha Plant possesses a proximity detection hitbox during the attack, but it can be started early via pushing the special button. However, the difference is negligible offensively and is largely used for mixups and fake-outs. The attack itself possesses intangibility on the teeth from frames 1-6, allowing it to go through projectiles. It also deals 5 HP bonus damage to shields, making it useful for shield breaks.

The pot has 15% damage-based armor during the attack from frame 9, and a direction can be inputted to turn Piranha Plant left or right. It also halves damage, which does affect KO percentages. The halved damage scales with the 1v1 multiplier last, meaning 10% base damage will halve to 5% first, and then be multiplied up to 6%. The 1v1 multiplier, as usual, does not affect KO percentages itself. This means that the halved damage before being multiplied will be what is used in knockback calculation.

However, one must be careful when turning, as the pot/pipe cannot change directions after an initial input, and if it lies on its side the attack is stuck at a specific angle, making it easier to dodge. It can also get stuck on the ground if tilted too much in the air, leaving the character wide open to attack. Piranha Plant's hurtbox is also expanded during the attack, and any knockback taken will start momentum from the pot/pipe. Due to this, it is possible to meteor smash Piranha Plant from very far away. [1]

Strike Cancel Glitch

Piranha Plant performing Strike Cancel. Source: https://youtu.be/kqVHRH_uz1Q?t=134
Piranha Plant performing Strike Cancel.

Prior to 4.0.0, Piranha Plant had a glitch with Long-Stem Strike that would replace the Bite animation with Ptooie's Swallow animation. To perform this, Piranha Plant would have to get hit by an opponent's attack a frame before, or on the frame, that Ptooie would be swallowed. Then, if Long-Stem Strike were to be used and slightly tilted, the Bite animation would instead come out as the Swallow animation, removing the hitbox and intangibility completely. The tech had very little utility due to the arduous process of managing to fulfill the conditions, but it did find its way into battles by chance.

Origin

Stalking Piranha Plants in Yoshi's Woolly World.

This is a reference to the Stalking Piranha Plants that first appeared in New Super Mario Bros. Wii. When they are encountered, the height of their stem changes sporadically, making it hard for the player to jump past.

Gallery

References