Piranha Plant (SSBU)/Floor attack (front): Difference between revisions
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(added an overview for the move.) |
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[[File:PiranhaPlantGetupAttackFront.gif|thumb|350px|Hitbox visualization showing Piranha Plant's getup attack while laying on its front.]] | [[File:PiranhaPlantGetupAttackFront.gif|thumb|350px|Hitbox visualization showing Piranha Plant's getup attack while laying on its front.]] | ||
==Overview== | ==Overview== | ||
Piranha Plant gets up, headbutting forward then backward. Compared to its back getup attack, it has slightly more inner range, being easier to hit opponents over-extending, The hitboxes closely match the move's animation. As with all getup attacks, it is useful to punish opponents attempting to chase roll getups. Getting both hits of the attack on a shield can lead to large amounts of shield damage or end up breaking it. | |||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
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{{FrameStrip|t=Intangible|c=25}}{{FrameStrip|t=Vulnerable|c=30}} | {{FrameStrip|t=Intangible|c=25}}{{FrameStrip|t=Vulnerable|c=30}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|interruptible=y}} | {{FrameIconLegend|lag=y|hitbox=y|vulnerable=y|intangible=y|interruptible=y}} | ||
{{MvSubNavPiranhaPlant|g=SSBU}} | {{MvSubNavPiranhaPlant|g=SSBU}} | ||
[[Category:Piranha Plant (SSBU)]] | [[Category:Piranha Plant (SSBU)]] | ||
[[Category:Getup attacks (SSBU)]] | [[Category:Getup attacks (SSBU)]] |
Revision as of 05:53, December 17, 2019
Overview
Piranha Plant gets up, headbutting forward then backward. Compared to its back getup attack, it has slightly more inner range, being easier to hit opponents over-extending, The hitboxes closely match the move's animation. As with all getup attacks, it is useful to punish opponents attempting to chase roll getups. Getting both hits of the attack on a shield can lead to large amounts of shield damage or end up breaking it.
Hitboxes
Timing
Intangibility | 1-25 |
---|---|
Hit 1 | 19-20 |
Hit 2 | 24-25 |
Interruptible | 46 |
Animation length | 55 |
Lag time |
Hitbox |
Vulnerable |
Intangible |
Interruptible |
|