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Piranha Plant (SSBU)/Pummel

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Hitbox visualization showing Piranha Plant's pummel.

Overview

Piranha Plant quickly bites the grabbed opponent. It deals a fair amount of damage, being useful to add damage for an up throw kill, or simply just to add damage alongside forward or back throws to send the opponent offstage, giving a slightly better chance to gain a kill through edgeguards or ledgetrapping. It is also very useful in unstaling moves, especially due to the fact that Ptooie is often quite stale. Unstaling Ptooie with pummels allows Ptooie to regain its high damage output and kill power, and thus make it more threatening again, making pummeling even at up throw kill percents quite important for Piranha Plant, due to the importance of Ptooie's damage output and kill power. As with most pummels, it comes out on frame 1, and has a high hitlag multiplier.

Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx FFx T% Clang Rebound Type Effect G A Sound Direct
0 0 1.4% 0 AngleIcon361.png 0 100 30 5.0 top 0.0 10.0 10.0 1.0x 2.1x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png TypeIcon(Head).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Slash SpecialsDirect.png

Timing

Hitbox 1
Interruptible 7
Animation length 29
FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png
Legend (1 square = 1 frame)
FrameIcon(Lag).png
Lag time
FrameIcon(Hitbox).png
Hitbox
FrameIcon(Interruptible).png
Interruptible